
You fall through the snow, and become… a deckbuilding sheep!? Collect new mechanics. Uncover dark mysteries. Make new friends in this musical indie adventure.
Modeled estimate, not a reported figure. How we estimate →
Media

About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The concept of a narrative deckbuilder sounds really nice on paper, but this game in the current state is missing a lot of depth. I have only played this game for 50 mins before I dropped it. [h1]Deckbuilding:[/h1] [list] [*]The battles seem far to [b]easy[/b] and are not challenging in the lightest. [*]You basically stall out the game with shields and use dmg + heal cards to [b]win every battle[/b]. [*]Cards are [b]missing balancing[/b]. [*]The [b]deck building[/b] aspect is [b]nothing you need to put any thoughts into[/b], as you only pick the best 4 cards for every battle, which are only changed when you find cards that are outclassing the current cards [*]There is [b]no punishment for picking bad cards[/b], as you only play the best 4 cards. [/list] [h1]Dialogs:[/h1] I personally [b]do not like[/b] the dialogs, they are just slightly funny. 20 minutes into the game I already [b]wanted to skip dialogs[/b], as they sometimes got [b]weird[/b] if not even cringey. If the dialogs were a person, they would say "I'm not like the other dialogs". [h1]Design:[/h1] There is not much to say about the design. Its very [b]well implemented[/b]. Look [b]clean and modern[/b], which was the reason I bought this game in the first place. [h1]Other:[/h1] In the 50 mins I played this game, I have encountered [b]no bug[/b]. Which is not taken for granted nowadays, especially for a new game.
Oogy: Can You Help is a wonderful addition to the indie game scene. Its soundtrack will get stuck in your head for hours! The storyline, dialogue, and characters are whimsical and unafraid to be cute, although they're not without a darker undertone and a satisfying sense of mystery. Each card was clearly designed with care, with frequently hilarious flavor text and pitch-perfect illustrations. I liked how everything in the house has come alive, from lamps to earmuffs, each imbued with personality, leading to some real moral questions as one decides whether to drain their health or give them a good clean. The game mechanics itself is pretty clever, easy to pick up, and ripe for expansion. It'll be interesting to see some of the new features that are in the works: it's a tricky business trying to make sure a card game is balanced, and there appear to be a weekly stream of improvements. For instance, I like the recent addition of being able to remix your opponent's deck, and I'm curious to see what the new customization features will be like: I imagine someday there will be online multiplayer! All in all, Oogy's world is definitely one worth immersing yourself in--I recommend giving it a try!
every lamp is so mean
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| The Mystery of Bikini Island | $935.7 | 51 | 55% | $0.99 |
| Dungeons of Betrayal | $936.1 | 68 | 76% | $0.79 |
| 222 Hearts | $934.7 | 67 | 84% | $1.99 |
| JetX VR | $937.1 | 64 | 69% | $0.79 |
| 101 Cats in Dubai | $937.3 | 123 | 94% | $0.49 |
| Katana Soul | $933.3 | 73 | 97% | $1.99 |