
Play as Rowan, a secluded witch with a bad temper, in this intense adventure worth 30-40 hours of gameplay!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
amazing
для 17 года игра очень сырая и плохо выглядит
Fun game if you bought the guide book
Graphics feel like a 90s screensaver, puzzles drag on forever, but I keep hitting start because the glitches are oddly entertaining.
I played this game years ago, and I just bought it and the guide again. I have replayed to the end. It is a nice longer rpg that is well made by the dev. I ended up with curious items that are not in the guide or the Aldorlea forum. I wonder if there is any use for rust-away. But this dev is a notoriious trickster, so he is probaly just messing with us, haha. I am starting a replay since I missed a couple of emblems, not that I use them much, but I like to find everything.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Didn't think id like this one, but I had fun with it. So completed it. Almost 100% in the final tally, just missing 1 emblem and a few secret rooms. It's decent, still has some Aldorlea flair. (It's co-developed by him and Valkyria games, Valkyria doing the story and mapping, while Aldorlea worked on gameplay and the credits say some map polishing.. But the mapping doesn't feel like any other aldorlea game, so i'd suspect that just meant item placement , which is decent and secret rooms, which are more detailed than the maps. Not many dungeons in this, but they are all quite long so it's a decently long game. Took me about 22 hours to finish. Under the 30 hour mark specified, but yea I heavily speedhacked the game. Which I really recommend anyone playing this does, since hte default movement and battle speed is painfully slow. A lot more fun with it at 2-3x + speed. Especially navigating the sometimes too long feeling dungeons. Which even the author seems to think he made them so, since the characters sometimes comment mid dungeon it's too long, especially the memtic caves - that one sucked, the rest were at least fun though since the combat is decently balanced and maps while long, are mostly straightforward. Except the secret rooms ,which are more obscure in access than in other games.
This dude approves of this game 👍👍👍👍⣿⣿⣿⣿⣿⠟⠋⠄⠄⠄⠄⠄⠄⠄⢁⠈⢻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡀⠭⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡟⠄⢀⣾⣿⣿⣿⣷⣶⣿⣷⣶⣶⡆⠄⠄⠄⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣾⣿⣿⣟⣭⣾⣿⣷⣶⣶⣴⣶⣿⣿⢄⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⣩⣿⣿⣿⡏⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣹⡋⠘⠷⣦⣀⣠⡶⠁⠈⠁⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣍⠃⣴⣶⡔⠒⠄⣠⢀⠄⠄⠄⡨⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠿⣷⣿⠿⠟⠃⠄⠄⣠⡇⠈⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⠋⢁⣷⣠⠄⠄⠄⠄⣀⣠⣾⡟⠄⠄⠄⠄⠉⠙⠻ ⡿⠟⠋⠁⠄⠄⠄⢸⣿⣿⡯⢓⣴⣾⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⣿⡟⣷⠄⠹⣿⣿⣿⡿⠁⠄⠄⠄⠄⠄⠄⠄⠄
This is a very enjoyable RPG. The fights are fun, though they tend not to be too challenging on easy mode. (They still can get challenging real fast if you make a mistake. I intend to play this again on normal mode.) The best part is the dialog. The heroine is incredibly sarcastic, selfish, and quick to unleash her sarcasm on friend and foe. I only paid $0.69 for this game, and Onyx is more than worth it at that price.
Onyx me dejó con un mal sabor de boca, colega. Me arrepiento de haberlo comprado, la jugabilidad es aburrida, los gráficos no ayudan, y todo se siente forzado. No hay nada que lo salve, y cada minuto que pasé jugando lo sentí como una pérdida de tiempo. No lo recomiendo para nada.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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