
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 24Kreviews | 91% | #50 | $68.3M |
| $69.99 | 6.5Kratings | 93% | #21 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
寫實版鬼滅之刃 齁勝
7分之作 这卡普空是啥都想抓啥都抓不住,最长的长版boss战被马桶无限稀释,小兵本来就没什么交互就那几招结果我90%时间都在打小兵,就是无限重复轻重攻击无限重复处决,以至于我打到麻木对boss战极其丰富的动作库感到无感,而角色人设形象也及其依赖那一套动作库,来表现宫本武藏那副吊儿郎当的模样,但是最终呈现的效果就是我在一个画面及其一般的并没有什么关卡设计的地图里面无限重复轻重攻击和处决,宫本武藏的形象也在一次一次机械的重复动画中被无限稀释,可以说好不容易被卡普空历史最长的cg演出和开创性的动作库所树立起来的人设被这堆马桶毁灭的干干净净
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #13, worst UK #100 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 411ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗!爽!
great game Deflect > Parry > Dodge
โคตรคน คนจริงซามูไร โคตรมันส์
48小时全成就达成。战斗系统夯爆了,通马桶有点拉完了,剧情演出中规中矩。战斗方面,每种应对方式(防御、化劲、弹开、闪避、鬼之武具的超长无敌帧,还有最帅最刺激的一闪)都对应着不同的收益和风险(比如化劲相比弹开能产生更久的敌方硬直,而弹开能很快削弱架势条,一闪则是用最大的风险换最大的收益),相互结合起来又有不同的额外效果,以及本身的打击手感,没有人会拒绝一段巨大前摇之后化劲解开BOSS的粉光劈砍时令人愉悦的刀剑交鸣的声音,真是毕设了还爽。看到B站的一个比喻很恰当,这游戏就像牛肉下面铺满了豆芽的饭,牛肉太好吃了以至于你无法因为豆芽而拒绝。很难想象CAPCOM要是拿出全力做一款游戏上限得多高,但是卡婊就是卡婊,全网最会量产85分游戏的厂家。唉,鬼武者,我大概这辈子都忘不了你吧。
One of the better samauri-soulsborne type games out there. Faithful to the originals while also adding tons of new mechaninc's and skills. If you liked the originals you should love this game. I do. Extremly well optimized im getting 130-140 fps @ 4k maxed out settings with ray tracing and dlss on. Has some serious horror/ RE vibes as well , Capcom is easily the best dev out there and its not close.
近年来最上瘾的动作游戏
ive played enough souls game to confirm that this game has one of the best duo boss fight out there, even though i understand its not a soulslike game. IFUU AND BURAI my goatsssss
游戏9分,很好玩。但有个缺点实在忍不了。角色成长跟红魂基本没有关系,笼手吸魂变强,鬼武者的核心概念,不是拿着红魂去小卖部买棉花铁块米面粮油去升级你那个该死的衣服和御守。老鬼武者亦或是老战神玩家一定知道我在说什么。主角输给岩流后,咆哮着想要去吸人魂,怎么,人魂汇率更高能买更多的棉花铁矿吗?最后夸一下中文配音,真的不错
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.2M | 172.2K | 98% | $19.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68M | 93.8K | 82% | $39.99 | |
| $68.8M | 178.5K | 97% | $29.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $69.1M | 95.8K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $39.5K | 110 | 79% | $14.99 | |
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| $1.3K | 23 | 100% | $4.99 | |
| $1.2K | 6 | 100% | $9.99 | |
| — | 0 | — | — | |
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