
A student built, subdued adventure game that will take the player to unseen depths utilizing a unique and novel approach to vision and clarity.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Для будущих поколений ХПГ: Игра коротуля, после миссии концовка, фриплея нет, счастливый билетик По факту такое себе, технодемка
The short-game is great, the only thing i hope to see on this game is, if they wanted to add voices, achievements on the game and a longer game-play or a second game to create a series of "Only One Ping", i really loved this game's story at the end, i will not spoil it but i will recommend it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Görüş ve netliğe benzersiz ve yeni bir yaklaşım kullanarak oyuncuyu görünmeyen derinliklere götürecek, öğrenciler tarafından geliştirilmiş, bastırılmış bir macera oyunu.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
The concept and game mechanics of this short video game make it worth giving a shot. I'm interested to know what could have come out of this if it'd been expanded, and perhaps even remade into a real indie game.
Really interesting, short and sweet game. Compliments to the developer for their use of custom shaders, and being willing to try something out of the box. Intriguing story, fun gameplay, solid mechanics, would definitely recommend.
XUnity.AutoTranslator-ReiPatcherで日本語に自動翻訳が可能。艦長の台詞の速さに翻訳が追い付かない事が多いが、ポーズ画面で台詞を読み返す事が出来る。
A 6-15 minute story, with OK writing. The reason I took 30 is because I had to pause the game and get something done. So back to the writing, it's nothing too special just captions (not voiced) from the perspective of the crew. Some of the writing is reasonably good with the captain implying space travel is at a sci-fi level for instance, but that interaction is probably 1/8 of the writing in the whole game. And there were bits that kinda irked me but hey it's free and student built so nothing I'm going to be too critical about. Graphics are basic but convey things plenty well, and it makes sense as you are using sonar that you can't see things perfectly. Though the plot never really explained what the setting really was, as you are in some sort of flooded sci-fi cave city that has absolutely nothing that looks like water craft just normal cars and trucks. Anyway I think I've gotten close enough to spoiling things, don't expect the ending (or the game) to be mind blowing. It doesn't bring anything new to the scene, sub controls are super basic. Just enjoy it as a 10min student project that was put together cleanly enough.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.