
A Horde Survival Game set in a fantasy world with ARPG-like controls featuring active abilities and item progression.
Modeled estimate, not a reported figure. How we estimate →
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About
Roguelike / Roguelite gameplay
Choose your difficulty and try to survive 20 rounds to complete a run.
Buy temporary upgrades in the shop between rounds - they reset each attempt.
Earn a chest after every round containing 1 or more equipment items.
You can only equip one item per slot - for example, one weapon or one helmet.
Finish a run to permanently save your current loadout.
Die, and all new items are lost - you revert to your last saved loadout.
Every 5 rounds, you can opt out and safely keep your new items.
Face five enemy types: Rats, Soldiers, Archers, Brutes, and Plague Keepers.
Discover challenge upgrades in the shop that:
Make enemies tougher
Grant them new abilities
Reward you with extra coins instead of costing them
Fight against five powerful bosses.
Each defeated boss increases loot quality.
Choose your challenge:
Spawn extra bosses for better rewards
Or fight only the final boss at level 20
Defeat all bosses in one run for maximum loot and difficulty.
Unlock up to four difficulty levels:
Normal
Heroic
Mythic
Last Stand
Each difficulty:
Increases enemy strength
Adds new boss abilities
Improves loot quality
Changes how each run plays out
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Korean, Portuguese - Brazil, Spanish - Latin America, Italian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
정해진 시간 동안 갇힌 공간에서 살아남기. 안 죽고 귀환하면 그 판에서 획득한 아이템이 보존됨. 그걸로 기본 스펙 쌓아서 더 높은 난이도 도전하기가 메인. 초반이 제일 빡세기 때문에 고난이도 깨려면 영구획득한 장비 잘 맞춰서 초반 스노우볼링 똥고쇼 해야됨. 그리고 보스 밸런스가 요상한데 1번이 제일 빡세고 그담 3번임. 초반에 빈곤해서 스펙도 구린데 제일 빡센놈이 제일 처음 나오는 보스인게 문제.. 1. 쥐소환 활쟁이 시간이 지날수록 소환되는 쥐가 늘어남. 즉 딜찍누 해야됨. 난이도 올리면 덫 생성, 화살 추가 발사 2. 게거품 게 최고의 호구 보스 3. 수정귀신 돌 굴리고 몹 소환하는 크리스탈 소환하는데 얘도 마찬가지로 크리스탈 부수는 속도가 소환보다 느리면 몹 꽉차서 말라죽음.. 난이도 올리면 돌이 3분할됨. 4. ..? 마조변태 게 다음으로 호구보스 5. 최종보스 여기 올 정도면 대충 잘 패실거임. 전체적인 볼륨은 작음. 몹 5종, 보스도 5종, 스킬도 적음. 아무래도 이런 장르의 장점인 뽕맛이 적은게 큰 단점.. 그나마 아이템에 세트효과가 있기는 한데 대체로 평타보다 약한 수준임. (선지자인가 그거는 좋을지도? 집중기술 적중할때마다 딜20%증가) 또한 세트효과가 없는 일반템은 사실상 꽝임. 기본 효과가 동일해서 기왕이면 무조건 세트. 인벤토리 없어서 원하는 세트에 원하는 옵 붙인 캐릭은 그냥 그대로 고정시켜야됨 ㅋㅋ 다른 세트 해보고 싶으면 새 데이터 파서 새로 해야함.. 아이템 등급이 오를수록 기본 옵이 1개 더 붙는다고 보면 됨. 공격력 1, 체력2, 크확2% 등등이 가령 빨간템의 경우 6개이고, 공격력 6 붙은 템이 나올 수 있는셈. 마지막 결전? 난이도 깨려고 파밍하다가 현타와서 리뷰씀.. 공식 엔딩은 그 이전 난이도임.
Fast paced, entertaining rogue / survivor like.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super witzige Mechanik, die Ausrüstung und Sets betreffend und wie man im Spiel weiter kommt. Auf jeden Fall kurzweilig. Super Musik! Und läuft auf dem Steamdeck sehr sauber.
Wirklich schöner Schiwerigkeitsgrad. Das man Loot sammeln kann und es sogar Sets gibt finde ich eine richtig gute Idee und eine Super Idee für die Meta Progression. Wenn man jetzt den Loot den man ausholen kann noch irgendwo ablegen könnte und beim Spielen wieder verlieren könnte. Also quasi wie bei einem Extraction Shooter. Das würde ich auch feiern.
brüder*innen, nicezzz kleinzzz gamezzzz
<3
Ein Meisterwerk, allerdings bleibt es bei mir nie beim "One Last Raid".
a cute arena pve roguelite with tactical gameplay. you can do different playstyles, slow or fast movement and different perks. you can summon boss early or wait until round 20 its hard in first rounds but if you figure out how it works, its FUN OH FUN :D PS: you can collect SET ITEMS :P Slay - Loot - Win or Die - Repeat
Leider kein Support. Zuviele Bugs. Zu simpel... hatte auf ein Inventar gehofft oder mehr Charaktere... Schade!
Wirklich gutes Spiel mit sehr viel Potential. Habe inkl. der Demo in kurzer Zeit ~ 20h in dem Spiel verbracht. Komme aktuell mit dem Harbringer Set sehr gut durch Heroic mit lucky drops ggf. auch Mythic 1 Boss wenn ich es drauf anlege. Arbeite aktuell an folgender Idee: Harbringer (4/5) + Windrunner (2/5) + Crusader (2/5). Ich versuche am Anfang Whirlwind, Necrotic Breath, Shieldwall zu bekommen. Der PiedPiper Boss am Anfang macht mir die meißten Probleme, die anderen sind mit guten Drops und wenn der Ball ins Rollen kommt verhätlnismäßig einfach. Stat Prio ist vermutlich Duration > Range > Critchance = Critdamage, Life bis (40), Damage duration. +currency Trades nehme ich bis auf den Blast Area Heal so gut wie alle ausnahmslos mit. Macht mir echt Spaß das Spiel und vermutlich noch ein kleiner "Geheimtipp"?! --------------------------------------------------------------------------------------------------------------- Really good game with a lot of potential. Including the demo, I’ve spent around 20 hours in the game in a short amount of time. Right now I’m getting through Heroic very comfortably with the Harbinger set, thanks to some lucky drops, and with a bit of effort I can probably handle the first Mythic boss as well. I’m currently working on the following idea: Harbinger (4/5) + Windrunner (2/5) + Crusader (2/5). My goal at the start is to get Whirlwind, Necrotic Breath, and Shieldwall. The Pied Piper boss at the beginning gives me the most trouble; the other bosses are comparatively easy with good drops once the run starts snowballing. Stat priority is probably Duration > Range > Crit Chance = Crit Damage, Life up to around 40, and Damage Duration. I take almost all +currency trades without exception, except for the Blast Area Heal. I’m really enjoying the game, and it might still be a bit of a hidden gem.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.