
Satoshi Kuga, who led a lonely high school life, was dreading the school trip starting tomorrow because he had been assigned to the same group as the popular clique. However, it seemed there were hidden tensions even within the group that appeared to get along so well at first glance.
Modeled estimate, not a reported figure. How we estimate →
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About
Title: One in 20,000 Raindrops
Genre: Visual novel
・Synopsis
Satoshi Kuga, who leads an isolated high school life with a cynical attitude, is dreading the school trip starting tomorrow. This is because he has been assigned to the same group as the popular clique in his class, who are enjoying their youth to the fullest. However, it seems there are hidden tensions within this seemingly close-knit group, and he gradually finds himself drawn into their problems.
・Game Overview
The scenario follows a linear path with no branching paths and can be completed in about two and a half hours. There are no character voices. A key feature of the game is that it progresses primarily through still images rather than using character sprites. (See screenshots)
・Regarding Game Playthroughs
Please feel free to record and share playthroughs.
Thank you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
斜塔ソンブレロさんの作品はすべてプレイしていますが、本当にいつも最高のノベルゲーム体験をさせてくれます。本当にありがとう。
两个小时的篇幅能把每一段逻辑,每一个伏笔串联起来,太牛了啊 btw,这里有GPT5.5汉化补丁(正在进行人工精校):https://drive.google.com/drive/folders/1BHCurmVGImVZWBCh_RfjNWvp_1rhrZ_3?usp=drive_link
とても良い短編ノベルゲームでした! CGがとても美しく、惹かれました。聖地巡礼したくなるような綺麗さ。 数も140枚くらい?あって、どんどん情景が変わるので 読み進めいて退屈な時間は一切ありませんでした。 孤独で冷笑的な主人公で、感情移入しやすく刺さる場面も多かったです。 お話も短めなのにうまくまとまってて読みやすい! 斜塔ソンブレロさんのファンになってまう………… 他の作品も楽しませていただきます!!!
小龙虾作者的又一部作品,青春期的无病呻吟,拧巴的校园故事,有大春物的影子。人物不管主配角都塑造的很立体,可惜由于篇幅较短导致冲突平淡。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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