
“Going against the grain is just another form of rebellion.” That's what high school student Yuta Nozaki believes, living by the principle of following the trend. Through his classmate Misaki Miyoshi, who constantly goes against the grain, Yuta begins to confront his true feelings.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Title: One-Armed Crayfish
Content: Visual Novel Game
・About the Translation Patch
A volunteer has kindly created an English translation patch.
Please refer to the Community Hub.
※This is because we cannot include external links on the store page.
※We do not provide support for the translation patch here.
・Synopsis
“Going against the grain is just another form of rebellion,” says high school student Yuta Nozaki, who lives by the creed of always going with the flow. This approach allows him to live peaceful days. However, through his classmate Misaki Miyoshi, who constantly goes against the grain in everything, he begins to confront his true feelings.
・Game Overview
The scenario is a linear path with no branching, offering about 1-2 hours of content. There are no character voices. A key feature is that illustrations progress almost entirely through still images, without using standing character sprites. (See screenshots)
・Regarding Gameplay Commentary
Feel free to stream or record gameplay.
Thank you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
“在成人之前真想先成为自己”
王道なら、もうちょっと主人公の気持ちを最後に出してもいいんじゃないの?これで終わり?って感じが、フランス映画みたいで逆に良かった。
10/10
神
明日は何して過ごそうか、次はどのゲームをやろうか、デートプランどうしようか、今日の夜ごはん何にしようか そんな生きていく上でありふれた物事に対しての視え方と考え方を増やしてくれる作品
短く纏まっている逆張りノベルゲーム。 キャラが皆可愛く魅力的、ストーリーも結構良い感じ。 こういうゲームを沢山やりたい。
感觉很有意思. 画风让我觉得非常惊艳,果然有点写意的画风更加适合展现情感的流露;音乐感觉还可以. 然后,毕竟谁没有过一个人的时候想做些奇奇怪怪的事情呢,当初大概都是觉得“啊,虽然现在还是算了,但以后至少一定要做一次那样的事吧”. 这种事记着记着也就忘了. 不过另外,正是有了断臂的权利,得以让那些还未断掉的钳子随着延续的生命保存下来吧. 小龙虾还是清蒸的好吃.
也就现在说说循规蹈矩的活着得了,中二青春期谁不想邂逅属于自己的三好同学[spoiler] 还有赤城真兄弟 [/spoiler]。[strike] 自己将至死追随三好同学![/strike] 虽然剧情的展开是经典的学生会演讲+败犬女主,但是甚至是作者独立创作的大量CG真的量大管饱。一人完成了音乐以外的所有简直是超人,并且感谢汉化组[spoiler] 让我们这些读不懂日语的人能看到,这本身就很了不起。这部游戏的制作人,一定想不到,在遥远的国外,会有一个外国学生在公寓里,观看并写下有关这部游戏的感想。[/spoiler] 一开始还感觉女主有点普普的,但是没想到我不怎么感冒的短发和耳钉要素,在这么好的人物塑造下如此融洽并且充满了魅力。 伏笔回收的也很不错。「这样的结尾,不仅不会让人觉得突兀...结束,并不意味着主人公们的退场...主人公们的故事仍在继续进行着。总之就是,余韵特别棒,特别的回味无穷。」而且居然还有内置小游戏,那些未使用的素材也让我充满了对主人公们的未来生活的想象,不能在游戏里见到真是太可惜了。 [spoiler] 「正如三好同学所说,“明天依旧会不请自来”。唯独这件事情是无法逆势而行的。」[/spoiler] 天行健,君子以自强不息 好想吃麻辣小龙虾!
第一次吃龙虾,正如古话说的第一次吃螃蟹,打破规则,勇于尝试,哪怕将自己置于不利的地位,也欣然接受,放宽心享受。 这就是少数派的浪漫。 小龙虾的“自切”、““断腕”,正是在水中也会溺水的鱼,努力挣扎的体现。特立独行地人在适应这个世界,宁愿把自己割舍到遍体鳞伤,也要努力生存下去,即便被所有人嘲笑,也要嚷嚷着,快来看看我啊!做那个哗众取宠的家伙,即便如此,也要在世界中心活下去,这就是逆势操作者的矜持。 游戏无疑是少数派的情书,就像对着河流的激浪,徒劳地摆着威慑架势的小龙虾般,我们也这么努力地活着。看到同样的故事,也为之落泪。 断腕的小龙虾啊,宁可变成畸形的怪物,也不愿妥协着活下去。被嫌弃也好,被讨厌也罢,小龙虾就是顽强又令人憎恶地活着。 勉勉强强,不被任何人期待地生存。小龙虾也会望着河流的入海口,去梦到自己拥有怎样的一片海洋。 每个人的青春都有遗憾,每个人心里都有过一根刺,每个人,都曾经是自己世界的那个少数派。
真正的小龙虾
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| At Home Alone II | $12.6K | 227 | 86% | $1.99 |
| Sleeping Dawn | $12.6K | 70 | 69% | $7.99 |
| Ergastulum: Dungeon Nightmares III | $12.6K | 84 | 71% | $7.99 |
| Escape: The Brother's Saloon | $12.6K | 112 | 80% | $7.99 |
| Swordbreaker: Back to The Castle | $12.6K | 84 | 60% | $7.99 |
| Maze Keeper | $12.6K | 86 | 48% | $8.99 |