
Control the strings of fate and embark on a grand adventure with Drev and Nieve. A magical, story-driven 2.5D puzzle-platformer where puppeteering mechanics and a whimsical, theater-inspired world intertwine.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 1/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 154reviews | 86% | — | $43.5K |
| $29.99 | 97ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
забагато непотрібних стрибань та мало цікавого
Puzles decentes, mecaniquillas interesantes, el arte esta chulo, funciona muy bien, plataformeo muy sencillito, una historia que esta guai. para pasar una o dos tardes entretenido esta bien, no se hace pesado salvo si te paras a hablar con cada npc que como hay poca parte doblada, terminas hasta el nabo de leer tanto texto que mucho tampoco dice nada interesante.
definitiv eine 8/10! ein wirklich Liebevolles Atmosphärisches Spiel mit einer durchaus annehmbaren Story. Die Sammelbaren Gegenstände sind Fair platziert. Die Gegner und auch "Kämpfe" sind schaffbar. jetzt ein klein wenig Kritik: Die Steuerung ist teilweise etwas "komplex" . das Spiel hat hier und da ein paar kleine Bugs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 19ratings |
| 86% |
| — |
| not modelled |
| $9.99−60% | 6ratings | 86% | — | not modelled |
| $24.99 | — | 66%* | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game mechanics...especially when "fighting" enemies and the final boss are absolutely atrocious and ruins, for me at least, the ambience and setting. Everything about the aiming of the spotlight to the TTK feels horrible, clunky, and outright terrible to control. There is literally zero margin for error. The difficulty spikes from the puzzling and platforming sections to dealing with enemies and the boss are unreal. I understand adding difficulty but dealing with a multi-phase boss (granted, it is check-pointed between phases) while your character has a single (awful) ability and is one hit? Yeah, that is artificial difficulty. 2/10. Do not recommend. Massive thumbs down.
当初看着画风不错所以买了,估计价格也是因为绘画美术成本高 玩法对我而言还算是普通的一类,内容主要还是偏向故事讲述类的 游戏荒可以考虑,我的话是真的玩了半个小时就没心情玩了,解迷很普通
I think the game should’ve focused more on building the fractured scenes — that was the most enjoyable part for me, and I really wanted more of it.
Impossible de finir le dernier boss à cause d'un bug de dialogue qui s'active en plein milieu du combat. Le jeu n'est pas fini.
糟糕的游戏判定 我玩过的2.5D游戏 说实话 判定都特别糟糕 有时候明明 能判定成功 结果就是失败 你要知道 你不是魂游 即便魂游 也有对玩家的逃课机制 说实话 不建议买 如果 你要是想挑战自己 当我没说 要是只是体验 而且是跳跃苦手 或是普通玩家 别了 这个游戏的优点就是独特的美术
还不错
给个6.9/10的评分吧,最后遇到了个bug卡关了有点蚌埠住了。整体来说这游戏玩起来还行,我拿它当三位一体代餐的,但是在视角和收集方面玩起来确实对键盘玩家很难受,所以打折的时候买才值。最后这游戏看起来好像是开发商的第一作,所以整体质量也确实过线(不然我可能给差评了)。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5K | 117 | 83% | $14.99 | |
| $43.5K | 65 | 98% | $29.99 | |
| $43.5K | 172 | 76% | $11.99 | |
| $43.5K | 986 | 82% | $1.99 | |
| $43.5K | 108 | 81% | $7.49 | |
| $43.6K | 70 | 64% | $24.99 |