
Control the strings of fate and embark on a grand adventure with Drev and Nieve. A magical, story-driven 2.5D puzzle-platformer where puppeteering mechanics and a whimsical, theater-inspired world intertwine.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good!
Не знаю, чего некоторые тут ругают якобы кривое управление - мне сразу подумалось, что это часть атмосферы - типа это же кукла-марионетка - и двигается так "деревянно", по-моему логично) В общем приятный, атмосферный платформер) Долго ждала пока выйдет. Сыграла ещё в демо перед выходом и отдельно порадовало, что она не повторяет прям самое начало игры, потому что это скучно. Демо было где-то из середины и показало все основные механики. Относительно лёгкий платформер, для казуальщиков) Задания лёгкие. История подана красиво и лампово. Атмосфера кукольно-картонного театра очень удалась! Прямо приятно каждую локацию разглядывать. Так что большую часть отрицательных отзывов, которых немного, благо, всё равно не поддерживаю. Управление нормальное, багов не встречала. А то что некоторые моменты нельзя пройти прям с первого захода - по-моему во всех платформерах это логично - игра же должна хоть какой-то вызов тебе составлять! А особенно мне понравился отрицательный отзыв, просто из-за того, что человек перепутал жанр игры, потому что не прочитал про неё сначала... Конечно это игра виновата. Короче рекомендую любителям ламповых, атмосферных и "театральных" игр!!! Ну или несложных платформеров))
The story is a story about dealing with loss, in a way.. I could relate with the King's decisions, though our reasons would differ. Drev and Nieve are well written and work quite well together. There are a few heartfelt moments too. Gameplay 2.5D Platforming that manages to be more than block pushing puzzles and interactions. Though, you do that a fair amount. There are a variety of "puzzles," that you'll need to complete. None of them are difficult. The only difficulty I really experienced was some platforming portions. I initially thought the whole hand controlling a puppet idea to be a gimmick that would become annoying. Surprisingly, it never does. As you play you'll unlock new costumes and abilities which come across as a natural progression instead of some forced game mechanic needed to complete a task. There's also a good amount of friendship building between Drev and Nieve. You play them as one character, but there are many conversations as you travel that makes it feel like they are two distinct characters. Level design is pretty good. There are some areas where the platforming feels hampered by the camera angle(s), but it was never a complaint for long. Each part of the understage you explore has its own vibe going on. It makes the progress feel real. I guess that makes me think of pacing. The pacing is almost perfect. It falters a bit towards the end, but outside of that I found it to be spot-on. It always feels like you're moving forward to the objective, even when you take the time to explore the nooks and crannies the game allows you to. A minor complaint would probably be the stealth portions and fighting things with your flashlight. The stealth can partially be skipped if you time your movements right to run and jump past things.. But when you can't, it just kind of sucks. Thankfully there aren't a lot of these moments in the game, but yeah they're just kind of meh. The flashlight stuff is all towards the last couple of chapters. It's ok, just... Well.. It never really feels like you're in danger, so these fights don't feel necessary outside of the game changing things up. Graphics The game uses some low quality cutscenes, which is weird. The rest of the game looks very good. Lots of details have been put into the environments. Animations are great, characters fit that nice mix of puppetry and being alive. There are also visual cues to help point you in the right direction at times. They aren't obvious and fit in well with whatever background location you see them in. Sound Great music, voice acting, and sound in general. Overall Overall? It's a good 2.5D Platformer. Puzzle light. Mostly great platforming, and a great pace for both gameplay and story. I liked it.
纯折磨人,完全没有看故事的能力,因为根本打不过。没有难度调节,这就是一个高高手的练手游戏,boss一般人完全打不过去。地图上到处是bug,卡住脚不能动。莫名其妙的掉进缝。既然是这么难打的游戏,就不要宣传说是美好故事,真的坑人。
ある一つのお話しを見ているような感じでゲーム的には簡単でした。 ちょっと謎解きみたいな感じなのでサクサク進めていけます
当初看着画风不错所以买了,估计价格也是因为绘画美术成本高 玩法对我而言还算是普通的一类,内容主要还是偏向故事讲述类的 游戏荒可以考虑,我的话是真的玩了半个小时就没心情玩了,解迷很普通
Замечательная сказка, рекомендую к прохождению в любом возрасте но малышам понравится красочность и поучительный сюжет. Настроение прохождения очень тёплое
definitiv eine 8/10! ein wirklich Liebevolles Atmosphärisches Spiel mit einer durchaus annehmbaren Story. Die Sammelbaren Gegenstände sind Fair platziert. Die Gegner und auch "Kämpfe" sind schaffbar. jetzt ein klein wenig Kritik: Die Steuerung ist teilweise etwas "komplex" . das Spiel hat hier und da ein paar kleine Bugs.
游戏整体玩下来感觉有点粗糙,查了查官网,确实是新手工作室的作品。 这游戏最让我想吐槽的就是运镜。场景是3D的,玩家经常需要到处跑动、攀爬、跳跃,但是机位通常离得很远且视角相对固定,导致明明场景很开阔,但愣是做出了视角受限的效果:有时候以为自己能跳上去但其实差了几个身位;有时候角色都跑出场景了,镜头还傻愣着锁定场景中心,游戏体验瞬间就差了一个档次。 总的来说这游戏画面、美术、音乐、剧情、关卡设计都没有什么出彩的地方,而且时不时会碰到奇怪的bug,比如进门后走几步开始剧情,剧情过后回到刚才的位置,居然还会再播一遍剧情,这种bug我还是第一次见。虽然原价也不算贵,但依然推荐打折后再买。
Bug有點多 有時候會整個飛出世界外 但總結來說玩下來蠻好玩的 推推 輕鬆的遊戲打怪也不會太難增加刺激感而已 讚喔 主要特價很便宜 物超所值啦水水
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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