
Explore a strange world full of colorful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 778 reviews with recorded playtime.
Reviews
Themes across 776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
haha cool game very fun
Don't learn to play violin unless you really want to
peak
I love this game its my favorite game of all time for how great it is being at being itself and telling a great story. many cope with this game or see themselfs in the characters wich i think is really great i hope that you will get the determination to play this game maybe it is slow but its deep and lovely
真的很好玩。。。。。!!!!!!
#fairs
143
👍👍👍
This game was my first steam purchase ever and it was the best i could have ever made. The start was a bit slow for me but then it became one of my favorite games ever. Thank you omori devs for this game it was an amazing one
游戏本身主角和四个朋友在一场美好奇妙的梦(里,摸索探险成长,然后,选择如何面对现实 整体对情感的描写,感情铺垫非常细腻,很多地方都能在梦里找到现实中的对应,配乐和独特的画风让游戏演出更加出色,虽然战斗系统有点长,但是总体还是优点更大 面对选择是永远留在梦里逃避,还是坦白直面残酷的真相。。。可能也许这都是一场梦就好了,就像四年前的夏天一样美好,但是逃避也逃不远,梦也会醒来,我们都会成长,直到能承担起责任,无论是对姐姐还是剩下的朋友…打通结局在不断克服了这么多困难后,已经拥有了勇气面对吧,与一切和解自我救赎 非常好游戏,使我被正中中心哦呀斯
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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