
Explore a strange world full of colorful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 713 reviews with recorded playtime.
Reviews
Themes across 711 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is everything i hated and more 50/10 if i could delete my whole steam library and make this the only game in it I would be happy. as you can see by my specs you can run this on a literal potato
idk what to say its really good the 32 hours it took was worth it really good story and stuff
Man...i have no word...10/10 game,simple grafic,masterpiece soundtrack,boos adn gameplay,and good stories
Beautiful art, great gameplay, so much fun and so emotional
143
very very interesting
打了真结局,但是说实话我现在脑子里疑问挺多的(准备找个解析看看 前面剧情我还是很能共鸣的(因为我也是小时候几个小伙伴一起玩然后大家就都不联系了 然后我当时就是和小伙伴们玩那种幻想跑团游戏(?) 就是我靠想象力编然后让朋友他们行动这样 小时候我玩的游戏比较多所以想象力丰富一些 主角这个已经算很好的了还能和以前的朋友和解 唉我觉得主角妈才是最惨的()女儿没了,儿子抑郁了,丈夫不知道啥情况,看剧情像是离婚了,然后还要把全部的爱给儿子 看了其他结局感觉其他几个小伙伴和主角的妈才是真的惨(你怎么这么自私,呸,呸.MP3) 就是我还有一点不明白,真结局最后一天晚上为什么找贝瑟尔两个人就开始打架了(还打到双双住院,何意味啊( 说一下我个人觉得体验不好的地方,在现实世界的石头宠物对战玩法玩着是真的无语(纯随机的石头剪刀布,没有任何策略,就是SL拼运气,最后也只有一个成就,不想做可以不做.jpg扔进垃圾箱和风来之国的老虎机做饭坐一桌,我现实打工好几天最后发现基本就没什么帮助(然后就是梦的冒险感觉结束的有点突兀,从鲸鱼肚子里出来就没有梦冒险一点事了,我还以为有第三天的冒险来着。还有鱼店打工打苍蝇的战斗也是无聊硬拖时长(关键是他还经常给你塞三只苍蝇一组…除了剧情感觉挺多地方都有点小问题的 最后就是我通关后才知道贝瑟尔是男孩子! 哦不——————————————
peak
jugar esta cosa me hizo edgy excelente servicio
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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