
Enhanced for the Valve Index Controllers. Unlock tapes, tackle dozens of Microgames and compete in global leaderboards. It's time to panic!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Buggy. I don't know if its because I am using a rift with touch controllers but be aware that not all of the mini games work correclty. For example the high five did not respond, flipping the man on the table the bird only worked 2 / 3 times etc. and before you know it, game over. I want to be supportive of this and hope that the devs will improve the game over time. I hate all of the negativity on Steam so I will give it a thumbs up for now becauseI really liked some of the ideas for the mini games and I am optimistic that the devs will improve this. But be aware that if you do buy this now, you might be frustrated.
The concept is good, it is essentially WarioWare, inc. if it was a VR game. However, there are some things that I wish are fixed. I have the minimum amount of space that Steam VR can support, and for some of the minigames I cannot reach (such as Poke and sometimes High Five) an I'm forced to lose. another thing that would help would be controls. I am aware that they do change between minigames, but at least say how to do that. An options menu could do as well. If they fix these issues, then you would have a good game. Edit: played more of the game and beat two levels. I see now that when I complete a minigame, it says I lose, even though I didn't. Please fix the game and I would change my review. edit 2: this edit is after the 1.0.2 version, and I'm happy to say that most of my complaints are fixed, well done! there are still issues here and there but that is common in games. The game is really fun to play. Totally recommend now.
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Concurrent players on Steam, sampled daily since tracking started.
Refunded. The game just has way too little content for the money asked. Played it with a friend, we've seen Ll of the content within 40 minutes of gameplay. No real replayablility because there's no way to play all of the minigames from all cassettes combined, like a shuffle mode, and even if there was, it would just not be enough. Minigames would repeat too often. The concept of the game is good, but most minigames feel clunky and way too precise to reliably get through. Sometimes they require too much thinking to figure out what you're supposed to do. WarioWare on the other hand for example has intuitive, short and fun minigames. The minigames in this game feel pretty bland and uninspired, only some of them are actually fun. Encountered a few bugs as well, for example with the return minigame, where the balls didn't even cross the net, ultimately not even giving us an opportunity to win the minigame. If there were more, simpler minigames, the game would be really nice, but with the amount of content there and the quality of the content, it is not worth the asking price. This game feels like an Early Access title, but it is a full release. Maybe patches down the line will improve the game a lot and if they do, I'd be willing to pick it up again. I just can't recommend it in its current state.
Controls are sloppy and inconsistent
어버버버버버 이걸 머쩌라고... (카운트 다운) 💔
Edit: This Review was originally posted 2019, now in 2024 the game had a couple updates but radio silence ever since. Don't bother tbh, find another and better game. This game is fun, regardless of what people say it is a fun game. This game has its positives despite the negative reviews. + This game is fun, it get's faster and faster as you progress through the minigames + It has an element of difficulty because of this fact^ + Despite being made for index controllers, still supports Vive controllers which a lot of players will still be using. + This is a great game to play with friends, whether it be seeing who get's the best score or just for fun. Now the negatives, and unfortunately... there's a few. - This game seems to require an unreal amount of precision, for example the balloon minigame (Which seems to show a series of problems) will often seem to require my hand to be perfectly on the balloon. - As someone who plays standing only and doesn't have enough space for room scale a few problems can be presented when things become out of range, this is another problem with the balloon minigame specifically. - It's not made perfectly clear from the beginning how to play, my first time playing with the hand gun for example left me confused. I don't think this is in itself a huge problem as it doesn't take long to understand how to play, but it's still there. - This one is a BIG problem, this problem occurs so often that I can't complete the third tape. There has been so many times where I have cleared the objective, but it still fails me and costs me a life. This is probably one of the bugs that needs patching asap. - Overall there aren't many minigames either, but I think it makes up for that with the increased pace as you complete the minigames. Despite the amount of problems this games has I can still jump on VR and enjoy it, in my opinion it's fun and is quite difficult because of the pace. I won't deny that the bugs can make this game quite harder and can make it a pain to play, but again still a good game. I'd trust that the devs will patch and fix the game as time goes on, but it is new. If you can play a new game despite bugs then I'd still recommend, otherwise I'd say wait until more fixes are introduced and then try it. Personally I think this is a good game and I look forward to how it will turn out. ***TLDR*** Fun game, quite buggy, worth trying or you can wait until more fixes
Its a bit over priced but its fun for a little funny game to play. I think some things are a little difficult to understand theres some parts like popping baloons wich feels too impossilbe no matter what i do
This needs an explanation or tutorial of what we are supposed to do. There are certain things I have no idea what it means. "Flip off" "Drop the beef" etc. Perhaps a cultural difficulty.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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