
Fight, survive, subjugate and destroy. Build and fortify a base, establish production chains that turn raw scrap into finished steel, and command your workers to keep it all running. Your brain implant knows the way. The rest is up to you.
Modeled estimate, not a reported figure. How we estimate →
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About
OfMiceAndMechs is a rogulike, base builder and factory builder. It throws you into a world that lost its purpose long ago. The mechanisms kept running anyway: vast, indifferent, and grinding everything in their path to dust.
Inspired by Dwarf Fortress and RimWorld - a lighter take on the genre they defined.
Explore an open world at your own pace.
Build a base, chain workshops and put your workers to use.
Build traps, fortify your walls, and defend what's yours or lose everything.
Death is permanent... unless your workers still breathe.
Your brain implant shows the way, but the rest is up to you.
Fight through eight dungeons with a combat system that punishes caution... the lower your HP, the faster you recover. Die without a base and it's over. Die with one, and someone else picks up where you left off.
Build rooms, automate workers, and fortify against the waves that never stop coming. The deeper touch: a job matrix for full workforce control, and when things get desperate, you can go back into your base and man the defences yourself.
Chain workshops tile by tile into living production lines, where every machine feeds the next. Assign workers to each step, set their priorities, and watch your factory run itself.
The implant in your brain speaks and it makes sense. It knows the machines, the workers, the chains of production. It wants you to succeed. Probably.
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Languages: English, German
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.