
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. Its Anthology style story telling is awesome and the stories are done beautifully. I love the freedoms you have but also the simplicity of the gameplay. Fantastic game.
Hay algo que hace este juego uno de los más puros que te puedes encontrar. Lo icónicos que son los personajes, lo bien que sienta el sistema de combate, la calidad de la escritura, lo conectado que está todo en el mundo (a pesar de que haya gente que diga lo contrario)... En Octopath 2 los personajes son mejores, la historia es mejor, el combate es mejor, el apartado visual es mejor... En general, me gusta más que el primero, pero, a lo mejor por nostalgia tras haberlo jugado en la Switch cuando salió, este tiene algo que me hace sentir como en casa. 9,9/10 El 0,1 se lo quito por el naz1smo de los logros.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 13.3K | 93% | $19.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 15.5K | 92% | $14.99 | |
| $5.2M | 8.5K | 62% | $34.99 | |
| $5.3M | 22.2K | 96% | $9.99 | |
| $5.2M | 10.5K | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 17.5K | 93% | $23.99 | |
| $61.1K | 322 | 79% | $8.99 | |
| $131.6K | 204 | 87% | $24.99 | |
| $67K | 275 | 79% | $12.99 | |
| $11.3K | 31 | 94% | $14.99 | |
| $665 | 11 | 82% | $2.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
OMG! This game is so nostalgic due to it's graphic with a modern twist and i loved it already by the time i started playing it. Rich in story and has unique gamestyle and very relaxing game. Also perfect for grinding all the characters. One of my favorite games i started playing this year! Highly recommended! ^^
Minimal kasih mini map di radar
很不错的游戏
总评 把简单做到极致也算是优秀 把常规做到极致也算是创新 下面说几个比较值得评判的地方 美术10/10 说实话 八方旅人的HD-2D并没有一开始就抓住我的心 更多的是我对扑面而来的像素风格的不适应 但是SE这次并没有采用简单而且不算很美观的正常2D像素风格作为主基调 反而以2.5D的并不太大众的像素元素为核心进行构建 所以 当你越深入游戏其中的时候 你会越觉得这个别出心裁 独具一格的HD-2D的优美 优秀 优胜之处 尽管像素风格不论在2019年还是2026年都不算主流受众所喜爱的美术风格 但是《八方旅人》真的把自己的HD-2D的强劲又细腻的风格展现的淋漓尽致 它向玩家表现了一副不论在探索地图上 还是角色美术上 抑或是在战斗表达等方面都堪称满分的 精美的像素画卷 音乐10/10 优秀的音乐作品是JRPG的重要组成部分 而《八方旅人》的音乐表现则可以堪称是教科书级别的 我不知道怎么去修饰本作音乐的“好” 就像土地上有青草 蓝天里有白云 这些"理所应当“或许就是我想对本作音乐表达的赞美 音乐太贴合这种像素画风了 音乐太能表达出这段剧情的感觉了 音乐太能营造出这次旅程的氛围了······ 几乎一切我觉得可以称得上相对优秀的代名词 放在这里 都不算谬赞 这都只能算是对音乐制作人的优秀的设计的客观评价 一段主旋律 八种各异色彩的风格 各种各样的音曲 我相信 你肯定能在其中找到自己喜欢的那一首 并可以发自肺腑去聆听与感叹 剧情8/10 讲一个好故事很难 但讲好一个故事也并不简单 或许《八方旅人》的故事并不是那么复杂 甚至很多人说他的剧情味同嚼蜡 但是我认为他还是把八个故事讲的相对不错的 没有犯很多恶劣错误 角色成长可以窥见 剧情联系相对紧凑 剧情内容把控也是比较到位的······其实这才是本作剧情的真正的模样 如果要说剧情方面的缺点 当然也是有的 角色之间互动较少 剧情核心框架简单没深度 剧情推进绑定角色养成······ 归根到底 《八方旅人》讲好了八个故事 但是八个故事 包括各种支线任务内容并不算好 我觉得这就是对它的相对客观的评价 玩法7/10 如果你喜欢20年前的JRPG回合制玩法 那这个评分可以更高 但是放到现在我认为 很多地方其实可以优化 玩法可以说是相对简单的 八个人八种职业 搞技能搞养成搞小规模探索 核心内容就是这些 再加上回合制双方斗法和暗雷设计 其实没什么太多的需要赘述的 组队也好 职业再选也好 牵线类型探索也好 其实本质上撑不起来”丰富“这个词 所以要去评价玩法 我只能说是”普通与古旧“ 战斗8/10 虽然战斗也带着一种古旧的味道 但不得不说 战斗还算是比较优秀的 在本作里战斗时间占比是不少的 但是整体没有让人觉得一直枯燥无味 不论是猜弱点还是搞职业差异和技能武器特色 《八方旅人》都让它还算成功的落地了 可以看出来SE还是根据当年自己的FF系列的基底进行的打磨 但是打磨水平还是相对不错的 尽管称不上”有趣“ 但是也绝对算得上是”不错” 是值得让人投入时间去研究 去养成 去体验的战斗模式 综合评分8.5/10 我感叹于《八方旅人》是2019年的作品 在7年前就可以体验到这种相对优秀的 原汁原味的JRPG是一件很有意思的事情 虽然最开始售价不低 但是游戏内容确实很丰富 可以游玩的时间也是很长的 当你陶醉其中的时候 制作者的诚意与细腻真的可以让玩家身临其境 这是《八方旅人》带给我最直观的感受 仿佛它就是集大成者 如果再过10年我相信这种以老式JRPG为特点的作品仍然是值得体验的 不论在游戏内容上 还是特色表达上
剧情其实很简单,画风很可爱,音乐也不错,就是后期刷级比较无聊,还有最终隐藏BOSS太粪了,没有存档点,我打了五次才过的,前面打一把就得花一两个小时。活动史低可以入,原价nononononono~
爱刷等级的人狂喜。
goated
典型的日式RPG游戏,小时候挺喜欢这种的,不知道是不是年纪大了,现在对日本游戏大多都玩不太下去,觉得剧情实在是一坨!!这类游戏应该还是比较适合青少年!!给个好评把!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.