
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
音乐:夯,真的好听,探图和过角色故事时很有代入感; 美术:顶,hd2d的像素小人体感不错; 战斗:人上人,围绕弱点+BP设计的回合制初次接触有新鲜感,4人队+双职业+辅助技能构建较多不同的building,但怪物暗雷机制导致后期跑新图时非常烦,还有练级经验不能分享给未在队的也是恶心(想起后来的逸剑了,这方面就改进了很多,抄书匠真的好用); 交互:人上人,NPC方面有拉人/获取消息/获取物品/战斗4大类型,8个角色各自对应1种符合人设的能力,玩家借此获取资源/完成任务,看npc小故事和凹3%的物品时挺有意思的。但不能中途换角色是真的恶心,经常有地图紫宝箱无法打开和弱点看破不齐全情况,这游戏又没有图鉴/地图数据统计之类的功能,甚至还有错过的物品设计,想补齐做成就只能借用第三方工具,闹麻了; 剧情:npc,单条线本身还是可以的,有的首尾呼应有的层层递进,还有隐藏结局相关的钩子,但没打隐藏结局的话角色间互动聊胜于无,甚至还有你一队4人居然出现单线角色被抢物品、被刺、被关监狱等等转折情节,非常诡异你知不知道,不打架时队友都在看戏是吗?另外则是8人的剧情结构固化趋同问题,到小镇→打听→进迷宫→打boss,前50小时我探图搜刮+环绕式过剧情会觉得还行,但50小时后剧情到第3~4章时我开始疲惫不堪,总感觉千遍一律,还不能长按B快进,长按A跳过又担心缺了隐藏剧情信息,折磨。
juegazo
This game was fantastic it is honestly one of the best turn based rpgs I have played but one down side is that in late game it does get a little grindy trying to level up the characters.
A beautifully crafted ode to late-80's/early-90's JRPG's, like Enix's DRAGON QUEST/WARRIOR, Sega's PHANTASY STAR and Square's FINAL FANTASY series before it changed art styles. OCTOPATH TRAVELER hits all the great elements of those older games. Personally I would love to see some developer give this loving treatment to a modern Phantasy Star game like this. The unique town-skills that each character adds really helps bring the in-town-gameplay to new levels by giving you something new to explore in previous towns when you acquire one of the new characters. Revisiting the those towns will bring new surprises, upgrades and story. The writing is simple but deep. Game play is fun, battles are thrilling even grinding some times is a nice pass time to unwind with. A lot of replayability.
De los mejores RPG por turnos que he jugado en mi vida
Very fun so far, looking forward to play the rest of the game!
goated
겜알못 옛날 생각에 다운받았는데 너무 몰입되고 재밌습니다. 스토리는 재밌게 따라가는데요 2가 기대됩니다 사뒀습니당헤헤헤헤헤헤
Very Very fun, and such a great story!
Fun game. I would wait for it to go on sale before buying it. i wouldn't exactly say it has replay value as once you've finished your main stories you can just continue playing and finishing everything else up./
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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