
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the better modern turn based rpgs, but still lacking some QOL changes the sequals would bring. Despite that I think this has the best story out of the three octopath games we have thus far. The gameplay is fun, though just a little slow. This game has plenty of content for it's price and I had fun during basically all of it. I recommand it.
经典,喜欢,好玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Epic
真D好玩
Octopath Traveler is a good JRPG that successfully channels the spirit of 16-bit classics like Final Fantasy VI (released as Final Fantasy III in North America). However, its biggest inspiration is the 1994 Japan-exclusive RPG Live A Live, whose remake was later released worldwide by the same Team Asano at Square Enix that developed Octopath Traveler. In Octopath Traveler, you experience the stories of eight different protagonists, each with their own self-contained journey. As those stories unfold, the game drops increasingly obvious hints that something much larger is happening behind the scenes. That leads to one of my biggest criticisms of the game: the so-called "true ending" is hidden behind an optional chain of side quests, a design decision that I find baffling. After spending dozens of hours teasing a larger mystery, the game locks its actual conclusion behind content that many players will likely miss. Overall, the HD-2D visual style is fantastic and, in my opinion, one of the best ways to pay homage to classic pixel-art RPGs while making them feel modern and visually striking. I absolutely love the art direction, and it's complemented by an outstanding soundtrack. Team Asano did an excellent job bringing this world to life through both its visuals and music. I also thoroughly enjoyed the Break and Boost combat system. It adds a satisfying layer of strategy to every encounter, rewarding players who carefully manage their turns and exploit enemy weaknesses. Combined with a flexible job system, it allows for creative party compositions and some genuinely fun character builds and synergies. Where the game falls short for me is in its storytelling. While the individual character stories have occasional emotional moments and a few memorable scenes, most of them lack compelling development or meaningful twists. The overarching narrative is even weaker. Rather than feeling like the natural culmination of the eight stories, it comes across as something that was added late in development, as if the writers never quite figured out how to weave the individual narratives into a cohesive whole. For most of the adventure, the difficulty is well balanced. If you understand the combat mechanics and keep your equipment up to date, the game offers a satisfying challenge without becoming frustrating. The exception is the optional final boss, whose difficulty spikes dramatically compared to the rest of the game and can easily catch players off guard. Overall, I would recommend Octopath Traveler to hardcore JRPG fans. Despite its narrative shortcomings, the excellent combat, gorgeous HD-2D presentation, and phenomenal soundtrack make it a worthwhile experience. Here's hoping the later entries—especially Octopath Traveler II, which I haven't played yet—build on these strengths while delivering a more compelling and better-integrated story, as many fans suggest they do. Octopath Traveler is a game I enjoyed despite its shortcomings. It excels in presentation and combat, but its fragmented storytelling and disappointing handling of the overarching plot prevent it from reaching the heights of the JRPGs that inspired it. Score: 7/10
更耐玩(战斗方面),画风也很不错,剧情要是再有深度点就好了
Fun game. I would wait for it to go on sale before buying it. i wouldn't exactly say it has replay value as once you've finished your main stories you can just continue playing and finishing everything else up./
7+0.5=7.5分,喜欢美术和音乐
Octopath Traveler hat mich wirklich begeistert. Ingame ca 125h. Für jemanden der mit den alten Titeln von Final Fantasy aufgewachsen ist war das ein Fest, als der letzte Boss gelegt war war ich tatsächlich traurig, denn nun gab es keine Herausforderung mehr. Das Spiel hat vieles Gut gemacht, es gibt mmn nichts an dem Werk auszusetzen.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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