
Ocean Rush is a fast-paced ocean escape adventure where every second counts!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome in Ocean Rush, where huge ocean waves are always right behind you.
Your mission is to reach the rescue ship in every level before the wave catches you. Run through islands, railways, bridges, boats and dangerous platforms while avoiding different obstacles on the way.
Choose your favorite character and try to survive every escape. As you pass to other levels, the waves will become faster and the obstacles more dangerous.
Game Features:
More than 15 levels
Run away from huge ocean waves
Reach the ship before it is too late
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is easy to learn but nearly impossible to master fully without heavy practice.
Later stages add fire traps and lasers which spice up the usual formula well.
The sound of rushing water grows louder as the gap between you closes quickly.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My only wish is that there were more secret paths hidden inside these islands.
I finished all levels in one sitting because stopping felt impossible to do then.
You will fail hundreds of times before you finally beat the hardest tracks here
Sometimes the camera angle shifts suddenly which can mess up your planned jump badly.
The controls are very simple but they feel incredibly tight and responsive during jumps.
The character selection screen offers many fun skins to unlock with coins earned.
Reaching the helicopter pad safely brings such a great sense of victory and relief.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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