
Fight through dungeons in a tactical, turn-based roguelike where choices have real consequences. Craft your backstory & inspiration decks & combine classes, skills & gear to create truly powerful heroes. Explore & rebuild Emalon in the campaign or top the highscore in a challenging roguelike mode.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Obsidian Prince is quirky tactical, turn-based game that mixes deck-building with deep tactical combat.
Challenge yourself in the roguelike mode or explore the campaign, complete quests, unlock new areas and build & expand your base while pushing back against the threat of the Obsidian Prince.
TACTICAL COMBAT WHERE EVERY MOVE MATTERS
Stay one step ahead of your enemies as you navigate increasingly challenging dungeons. Outsmart foes by carefully planning your moves and abilities, or risk sending another hero to the grave.
GET INSPIRED EVERY TURN
Craft a powerful deck of inspirations to enhance your abilities. Draw three inspirations every turn and activate them by using corresponding skills. Choose your inspirations wisely to avoid cluttering your deck!
EXPLORE A VAST, HANDCRAFTED WORLD
Discover a rich variety of handcrafted areas and add them to your kingdom through unique events where you pick the approach.
Find new allies, uncover hidden dungeons and help the inhabitants of Emalon by solving their quests.
VISIT UNIQUE, RANDOMIZED DUNGEONS
With procedurally generated dungeons created from handcrafted rooms, no two playthroughs will ever be the same. Conquer an array of unique dungeons and locations throughout the realm of the Obsidian Prince.
RECRUIT THE HERO YOU WANT
Each class has it's own set of unique abilities and starting weapons. Choose between the melee focused warrior who charges and stuns or the kiting ranger using their crow as dot damage. Maybe you'd rather set the world on fire with the Candlemage, spread mold to box in enemies with the Mold Druid or sneak up on people to stab them in the back with the very red Rouge?
Choose between 9 distinct classes each with their own backstory that develops as you play and impact each room you enter.
SHAPE THE LIFE OF YOUR HERO
Recruit young hopeful adventurers with unique backstories.
Decide their training and watch how it impacts their abilities.
Continue forging their lifestories through adventures.
Every adventure will change your hero and how you play it.
BUILD YOUR LEGACY
Loot resources, find or unlock building schematics to build a base that offers bonuses, shopping opportunities or new classes. Strengthen your base to aid your heroes on their journey.
ARM YOURSELF TO THE TEETH
Loot, buy or earn powerful new weapons. Each hero comes with 2 starter weapons, but no hero is locked in their weapon choice. Want a ranger with sword and bow, fine! Have you always dreamed of a warrior using traps and a magic staff? Go for it. Discover powerful new weapon combinations and play your heroes your way!
With 17 unique weapons and a ton of powerful artifacts you can create a myriad of creative builds.
CHOOSE YOUR GAME MODE
Select between Roguelike Mode or Campaign Mode, tailoring your experience to your preferences.
THE STORY
By cheating death the Obsidian Prince has fragmented the fabric between dimensions. Now unimaginable horrors are pushing through from other planes threatening to destroy the world of Emalon.
Can you send the Obsidian Prince back to the underworld and repair the damage he’s inflicted on this once idyllic fantasy world?
JOIN OUR COMMUNITY
Join us and other Obsidian Prince players on Discord and share strategies, easter eggs or general banter with the devs and other fans.
If you enjoyed Into the Breach and Final Fantasy Tactics, you'll love the grid-based challenges in Obsidian Prince.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
This game has everything I'm looking for in a game, it's an RPG a rougelike, turn based combat and has some city building mixed in as well. The devs are also very nice and you can tell very passionate about their game. If someone finds a bug they do their best to track it down and fix in a short amount of time. If this type of game sounds appealing I recommend giving it a shot!
ok
Pretty boring
Tactical turn-based combat, rogue-lite game-play, and you wear a candle on your head. A [b]candle[/b], wudya believe it! Gosh!
So boring ...
Obsidian Prince is a turn-based tactical roguelike RPG developed by Unleash The Giraffe and published by Unleash The Giraffe together with Gameclaw Studio. It combines strategic grid-based battles, procedural dungeon exploration, and deep character customization into a rewarding adventure that constantly encourages experimentation. Rather than relying on a traditional class system with fixed roles, the game provides players with an open-ended progression model where every run presents opportunities to create entirely different heroes. This design philosophy gives the game considerable replay value while allowing both newcomers and experienced strategy fans to approach combat from their own preferred style. The most impressive aspect of Obsidian Prince is its character progression. Every expedition offers new equipment, abilities, and upgrades that can dramatically reshape a build. Players are free to mix combat techniques, magical powers, defensive skills, and passive bonuses to create highly specialized or balanced characters. Instead of following a predictable upgrade path, each decision influences future encounters, making every reward meaningful. The game's inspiration system further expands customization by allowing players to tailor their strategy based on personal preferences, ensuring that no two playthroughs feel exactly alike. Combat is where the game's tactical depth truly shines. Battles unfold on compact grid-based arenas where positioning is just as important as offensive strength. Players must think several turns ahead, taking enemy movement, attack ranges, terrain, and ability cooldowns into account before committing to an action. Victory rarely comes from overwhelming force alone, as poor positioning or careless resource management can quickly turn an advantageous battle into a disastrous defeat. Every encounter becomes a strategic challenge that rewards patience, observation, and careful planning instead of reckless aggression. Procedural generation plays a major role in maintaining the game's longevity. Dungeon layouts, enemy groups, loot, and random events change with every new adventure, preventing the experience from becoming repetitive. Beyond the standard roguelike gameplay, Obsidian Prince also features a campaign where players gradually restore the ruined city of Emalon, unlocking additional content and permanent improvements between runs. Those seeking an even greater challenge can dive into the dedicated roguelike mode, which focuses more heavily on survival and adaptability without relying as much on long-term progression. These parallel game modes successfully cater to different styles of play while keeping the core mechanics engaging. The visual presentation adopts a colorful voxel-inspired art style that gives the fantasy world its own identity. Although the graphics are intentionally stylized rather than realistic, they remain attractive and functional throughout the adventure. Characters, monsters, spell effects, and environmental objects are easy to distinguish during combat, making tactical decision-making more intuitive. The dungeons are varied enough to keep exploration visually interesting, while the clean interface presents information clearly without overwhelming the player with unnecessary clutter. Sound design effectively supports the overall experience. The fantasy soundtrack creates a fitting atmosphere for exploration and combat, while weapon strikes, magical effects, and environmental sounds provide satisfying feedback during battles. Although the audio is relatively understated, it complements the strategic gameplay well by enhancing immersion without distracting from the thoughtful pace of combat. The game's difficulty offers both satisfaction and challenge. Success requires learning enemy behaviors, mastering the numerous skill combinations, and adapting to constantly changing situations. Early defeats can be frequent, particularly for players unfamiliar with tactical roguelikes, but the steady process of improving strategies and discovering stronger character builds creates a rewarding sense of progression. Every completed run feels earned through smart decision-making rather than simple luck. Obsidian Prince succeeds because it blends several genres into a cohesive experience instead of allowing one mechanic to overshadow the others. Tactical combat, roguelike progression, dungeon crawling, and flexible character development all complement one another, resulting in a game that consistently rewards experimentation and strategic thinking. While the narrative primarily serves as a backdrop for the gameplay rather than its main attraction, the overall package offers enough depth and variety to keep players invested for many hours. Rating: 7/10
recommended
Articolo completo: https://www.ilvideogioco.com/2023/10/11/obsidian-prince-recensione/ Obsidian Prince è una gemma nascosta che meriterebbe certamente più visibilità. La struttura è quella di un classico roguelike, con meccaniche da deck builder dove la campagna principale si armonizza con diversi elementi carpiti dai giochi di ruolo. I giocatori saranno impegnati per un discreto numero di ore, grazie a diverse mansioni e quest tipiche del genere, stemperate oltretutto da una dialettica scanzonata e irriverente.
Looks nice and plays well, and the game seems unique, so why am I giving this a thumbs down? The enemy AI. For example, the archer type will always run away from you if you try to approach them, and guess what? You'll literally be chasing after the archers as they keep running from you... the chase ends when you force them into a boundary.... In the last battle, I spend about 15 turns chasing two archers, and 2 turns to kill them in one hit each. So... yeah, this is a no for me. I can see there will be ways around this at higher level as we get more skillpoints like waiting one turn and get energy charged with armor to tank a hit, but I don't think I care to get my game to that point. Goodbye sweet prince.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Ignited in Cavern | $51.9K | 1.3K | 94% | $1.99 |
| Fugue in Void | $51.9K | 257 | 67% | $5.99 |
| AirMech Command | $51.8K | 198 | 68% | $9.99 |
| Jelly Is Sticky | $51.8K | 128 | 97% | $14.99 |
| Lilycle Rainbow Stage!!! | $51.9K | 143 | 92% | $24.99 |
| Love is Dead | $51.8K | 273 | 65% | $11.99 |