
Dive into an action-packed shoot 'em up where every drop onto the planet is a high-stakes gamble. Fight through endless waves of increasingly deadly alien monsters while collecting powerful upgrades to aid you in battle. You can escape at any time, but beware — death resets your score to zero!
Modeled estimate, not a reported figure. How we estimate →
Media
About
OBLITACRATER is a twin stick shooter where you fight endless alien monsters in increasingly difficult waves on a cute little planet!
There is only one goal in OBLITACRATER, increase your score. Each DROP to the planet adds to a single running score. You can end the drop at any time by pressing the BIG RED BUTTON at the top of of the planet which also locks in your score and adds it to your total. There is no end to the number of waves in OBLITACRATER. You last as long as you dare and then get out!
NOW HERE IS THE REALLY MEAN PART!!! IF YOU DIE, YOUR RUNNING SCORE RESETS TO ZERO. YOUR LEADERBOARD ENTRY RESETS TO ZERO and you are back to square one. Each time you drop to the planet surface, you risk your entire score, every time.
While surviving on the planet surface you have the opportunity to unlock upgrades for your ship. These range from stat boosts like increased move speed to secondary fire modes like rocket launchers, mines or laser bursts. You can also choose to unlock random upgrades, but be warned not all upgrades are friendly.
There is no end in OBLITACRATER so remember, ESCAPE! ESCAPE!!! ESCAPE!!!!
Gameplay Features
10 Horrifying (and yet oddly cute) alien critters to blast!
Ranked Leaderboards
100 unique upgrades
A range of high powered weaponry including Rockets, Lasers and Mines
Fast paced movement and dodging
Smooth Traversal on a full 3D spherical planet
Support for hundreds of enemies on screen
Dead Run Mode
About The DEV
OBLITACRATER IS A SMALL GAME MADE BY A SOLO DEV
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Reviews
Buy. Now. Or else. >:( game is very good
Fun, fun, fun
There is a lot of potential here but a lot of shortcomings. Giving this a positive review because of value and potential. Some things that come to mind... ship feels way to big or planet way too small. Seems like not much room to maneuver. Tutorial leaves a lot to be desired. Still not sure how the upgrades/downgrades fully work after playing the tutorial twice and the game several times. What is the dead mode?
It was unexpectedly addictive! OBLITACRATER is a dynamic mix of twin-stick shooter and rogue-lite elements that works great even in its early stages. Each run feels unique thanks to the huge number of upgrades and various enemies. I really liked the visual style of the planet — the game looks cute, but the combat is completely merciless 😄 I was most impressed by the smoothness and well-thought-out survival mechanics: you don't just have to shoot, you also have to think about when to press the escape button so you don't lose all your progress. For an indie project, it's very promising. I'm looking forward to new updates and content!
I enjoyed this game, its fast and frantic! I pop back every now and then to see what has been added in updates and to quickly blast some alien creatures. This feels like a great foundation, I am looking forward to seeing what the devs make of it as the updates continue.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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