
OBEY is an asymmetrical multiplayer game. In many games you send commands to teammates or AI units. In OBEY you command your (human) opponents, or are commanded by them. Players are always free to obey/disobey. And everyone deals with the consequences of their own decisions.
Modeled estimate, not a reported figure. How we estimate →
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OBEY is a highly asymmetrical multiplayer game.
We've all played games where you send commands to AI units or teammates.
OBEY instead puts you in the position to command your enemies (human opponents), and to be commanded by them. Players are always free to obey/disobey. It is always up to players to deal with the consequences of their decisions in the game.
You win by bribing and coercing your opponents to do things against their own self interest (and in your interest).
If you are being coerced you have only stealth, intelligence, trickery, and creativity to escape.
OBEY is sort of like Counter Strike Jailbreak Mod meets Spy Party.
OBEY's social aspects have also been compared to Trouble in Terrorist Town and Town of Salem.
To win, make more money than any one else by the end of the round.
To make the most money, take command of the giant robot (the robot player makes 10x more than the other players per second).
You take control of it by walking into a door at the base of the robot.
The player in the robot can easily destroy any player he sees trying to approach (IF he sees them).
That’s the basics – so superficially, it plays like ‘king of the hill’.
However...
Experienced robot players will know that it is not always in their interest to simply kill approaching players.
Why not? Because he can instead coerce them to do what he wants,
and that’s where the game gets interesting…
When playing as robo... you are free to shoot everything that moves (and this might even work against friends or new players), but if you just use this against experienced players you will get subverted, and you will lose. You want your opponents controlled, not hidden and out to subvert you...
When playing as a bunny... trying to constantly subvert in the face of an experienced robo is a terrible idea: you will spend most of your game waiting to spawn. OBEY rewards using TRICKERY, STEALTH, and INTELLIGENCE. OBEY does not reward constant blind 'guns blazing' rushing to the robot. (But what did you expect? you are a baby bunny .vs an enormous mecha-canon-turret).
REMEMBER: You will be playing against other human beings - they can not be fooled as easily as AI!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Swedish, Russian, Turkish, German, Portuguese - Brazil, Czech, Dutch, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great idea. Although you need other people to play with.
its good
Obey.
The dictionary: 'The definition of Obey is to act according to what you have been asked or ordered to do by someone in authority, or to behave according to a rule, law, or instruction.' Me: *hops as bunny*
slaves
servers are ghost towns but very fun if you can get like 4 people together
w game
dead game
don't bother buying unless you halve 3+ friends. its a dead game. (its still fun just not worth the price for a dead game)
This game doesn't really have a lot of players and it kinda gets repetitive especially with bots, so to those who are looking to play a game where you can be mischevious or obedient drop your 7-8 dollars on this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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