
Number Hunt is a fast-paced VR math shooter perfect for all ages. Have loads of fun, and battle it out with 4 other players to prove that your brain reigns supreme! Improve your math skills while you play!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Norwegian*, Russian*, Simplified Chinese*, Swedish**languages with full audio support
Reviews
+Great game for ADD Kids +Learn Math while Playing +Fun little shooter +Multiplayer -Controls aren't the greatest -A little expensive for little content -Little buggy 2.5/5 I would put informational/Neutral rating if I could. Would have loved to grow up learning math like this. Great Edutainment game that makes you think. Although Doesn't have anyone playing it - Multiplayer games need multiple people playing them. If it had more people playing this would be a definite buy. If you liked this review [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and follow for more reviews of VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles.
Looked like a fun game, but performance using CV1 ss 1.5 or 2.0 is terrible - Alyx with like 20 times more polys performs more than twice as good. Clearly the devs either never tested this game with high levels of super sampling, or they didn't bother optimizing their code just a little. Thus this looks like a low-poly non-textured Quest game, but performs like a nightmare. And I was even trying to be kind by using my CV1 - I'm not even going to bother starting this game with the Index, sadly. You also have no lazer pointers meaning you have to move all the way to a wall to press buttons - might be ok in 2016, but currently certainly feels like really bad controls. Also I greatly dislike multiplayer games - it said singleplayer was possible, but I was instantly online with no way to turn it off. No way I'm gonna be together with small kids I don't know, or subject my kids to whatever lunatics who might appear online. To Do List for the devs: 1. Get this game running with perfect 90 fps using res 200% on modern HMDs using a GTX 1080 or RTX 2060 - Boneworks can, and of course your much more simple game can too. 2. Fix the controls. 3. Allow users to choose being online or offline. Just set up a big button - can't be hard, right? Instant refund, sadly - for now.
No tutorial, no instructions, not really any math. Just number shooting chaos. What is happening? We don't know.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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