
Nuclear Epoch: Open-world survival mixing base building & extraction shooting. Explore with friends, raid dangerous instances for loot, but death means losing everything. Craft weapons with fully customizable stats in this post-apocalyptic wasteland.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Danish, Russian, Hungarian, Turkish, Czech +10 more
Engagement
Hours played at review time, across 118 reviews with recorded playtime.
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I recommend this game - it's really good! I didn't think I'd like this game at first, but I do. The biggest challenge was trying to figure out how things work. What makes this game unique from others is the fun quests and rewards, and the instances. Thank you devs for allowing us to manipulate settings to suit our playstyle.
very good game
Super fun. Could you use progression-tweaks, but I enjoy the challenge of it being tuned a little on the difficult side. Would recommend.
I really enjoy this game. It has crafting, base building, and dungeon crawling all combined. You also have the option of changing the amount of time it takes to craft items. The one thing that currently frustrates me is trying to get certain ingredients that only drop from bosses in certain types of dungeons. I've repeated some of them at least 10 times, and still haven't gotten what I needed.
总体还行,目前觉得问题很大的就是养殖系统很臃肿。初始熔炉要一个个点材料。加载画面很古早,和游戏完全不搭。 其它的没问题,自定义之后好玩很多。 综上所述,好评~
good game works fine on my pc
small fun game.
its a really fun game game
This game? Absolute slop, but good slop. This is the game that calls me bubba and makes me feel special weven though all I did was open up a pickle jar for it. It massages my cookie dough sad 40 year old arms and tells me how big I am. I know it's lying, but the game is loyal. We subside on ramen and steakums, our house we live in smells of beer, dogs, and a side of cigarettes. We have no central air so we crack open our dusty ass windows to let some of that stank out while we're on the couch playing this addicting slop of recycled unreal assets. But I am happy. I am..... happy.
Franchement, après quelques heures, l’expérience me paraît spectaculaire. Le temps passe très vite entre l’exploration, les fusillades et les retours à la base pour fabriquer de meilleures armes. Même quand on part dans des zones dangereuses, le jeu ne m’a pas semblé injuste : la tension vient surtout du risque de perdre son butin, et ça marche vraiment bien. Je dois encore voir le contenu plus avancé, mais pour l’instant je le recommande beaucoup. Par contre, il faut dire qu’il y a quelques bugs où l’on peut rester coincé dans le décor ; la solution que j’utilise est de bouger ou sauter pour se dégager. J’espère que ce sera patché, même si ça ne m’a pas vraiment empêché de profiter des combats.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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