
Suddenly, people got crazy by "DokuDenpa" from smartphones! JRPG to which one girl and one biped cat go adventure to help everyone!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
É um bom jogo para passar o tempo, é bem divertido. Quem gosta de animais ou de jogos não competitivos pode curtir muito NOYO-!. Além de ser um jogo muito criativo, o jogo tem 4 finais diferentes, eu só achei o sistema de batalha um pouco lento e isso me incomodou um pouco. Mas no geral, o jogo é bem divertido.
NOYO~ is a pretty okay game that draws heavily from the Mother series, particularly Mother 1 and 3. The visuals are vibrant, fun, and the game is quite funny partly due to its less than stellar english translation. There's some very charming enemies and plenty of nods to the series it was based on, and fans of Mother are sure to appreciate them. The gameplay is so-so. Battles start off simplistic and unfortunately they don't get much better as the game progresses. There are no elements or weaknesses to exploit and almost all of your abilities just deal straight damage. Paired with the very low challenge involved, you might find yourself struggling to stay invested since the story is nearly non-existent. Still, for the chuckles and cuteness it provides, NOYO~ is a nice game to pick up during a sale.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 37 reviews with recorded playtime.
NOYO-! is an homeage to the Mother/Earthbound series which aims to emulates the former's quirky and vibrant artstyle and humour, but unfortunately doesn't capture the same magic. Battles are somewhat slow and repetetive with most encounters feeling samey. And although the battle scenes look reminiscent to the original games, the overly animated effects make selections feel unresponsive. You are also unable to use the ticking health dials to your advantage by healing before taking lethal damage, as you could in Mother/Earthbound, which I think is a missed opportunity when emulating the same battle system. There also aren't any elemental attacks/weaknesses meaning the highest power move is almost always the correct choice regardless of opponent. Luckily the game has a lot of style, enough that some may overlook its shortcomings. Everything from the bubbly aesthetic to the bizzare music, and even the wacky story lends itself to a charming adventure that should appeal to fans of Mother/Earthbound. Enemies are unorthodox and your party is made up of a strange bunch. The world is nonsensical and the first time going through you'll be unsure of what to expect at every turn. Unfortunately the story is essentially non-existent and doesn't make full use of the scenario, It's very basic and doesn't offer much in terms of character growth. The translation doesn't do it any favours either. Seemingly a machine-translation, lines are consistantly butchered and while it does add a bit to the wacky charm it more imprortantly means the player may lose key information when playing in English. On the plus side you can switch between Japanese and English on the fly, so it can be a decent experience for people studying the language to learn simple phrases. But with the English script being the way it is, even this might not be a good idea. Despite being a highly linear experience, the lack of direction paired with the sometimes misleading translation means it's easier than you'd expect to get lost. Being stuck, unable to figure out where to go is a pain in any game, but NOYO-!'s enemies respawn frequently and further slow down your progression. If battles were fun this wouldn't be a problem, but as mentioned before they are too simple and slow to offer any fun challenge. Luckily there is an auto-battle function that lets you skip through any battle if you are stocked up on enough consumables, and once high enough level enemies will start to run away from you. But when ignoring a key part of your game is the more enjoyable way of playing, your game has some issues. Overall I think NOYO-! does a good job capturing the atmosphere of the Mother/Earthbound games. The setting and aesthetic are spot on, and it does have some funny moments. But as a game it falls short in many regards; the battles are simply not fun and the translation needed another pass or two. Fans of Mother/Earthbound may find some enjoyment in it, but I would much sooner recommend Undertale or Lisa. These are two games which offer a similar feel to Mother/Earthbound in some regards, but take the original concept in different directions and stand on their own as well-made and polished titles. Lisa is a more mature title for sure, but Undertale should be approachable for all audiences (with a warning of some grotesque imagery, but then again Mother/Earthbound had Giygas). If you've already played those games, or you are looking for something that more closely emulates the core of Mother/Earthbound, NOYO-! isn't a terrible title by any means. It simply needed a bit more time in the oven.
MOTHER風ゲームです。 グラや台詞回しなど原作へのリスペクトを感じました。
当初gba游戏mother3地球冒险团队做的游戏那时候让我度过学生时代真神作。
This is unbearable. The dialogue in the text boxes is really hard to read so I wanted to skip it but you can't. You need to sit through the entire thing. Also, combat is SO boring. Don't waste your money on this.
スーファミのマザー2をプレイした事がある人達なら、マストゲームなのは間違いないです♪ あの頃の世代のゲーム、もしくはマザー1・2のパラレルワールド作品をプレイしたいならコレ! 私の世代では、こんな感じのが「ゲーム」って感じです。 画面もストーリーもシンプル! けどこれでいいんですゲームって! ちゃんとあの頃の冒険が蘇る。 登場人物も桃太郎みたいでカワイイし、安心。ぜひ今のハイテクゲームしか知らない子供たちにも 昔のゲームはこんなのだったと授業にでも取り入れて欲しいw 作者さんありがとう!思わず画面のスクリーンショットをパソコンの壁紙にしました^^ (そして※たまさんありがとう※)
Made by a single person. Love the way the game looks. Please support indie devs if you can.
Awesome little Earthbound styled game! This is very "cutesy" which I generally don't like, but this game has charm and bizarre humour. One of the worst things about this game is the translation. Whatever... it's still understandable and doesn't make the game too confusing.
見てわかる通りのMOTHERライク。お世辞にも原作に勝るとはいえないけれど、どうせ劣化と思っていると驚かされる一作。比較対象があまりにも傑作すぎるゆえ微妙な意見も散見されるが、単体で見ればじゅうぶん良作。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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