
The glory of Rome is at your fingertips in this city-building game where you must appease the gods, enact laws, and develop complex supply chains to meet the needs of your citizens.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 23 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As the once-great Roman Empire falls into decadence and decay, you lead a small band of citizens in search of new lands hoping to build Nova Roma – a bastion for all that was once good in the Empire. Starting from a humble village, you must appease the gods with grand temples, sate your citizens’ many needs, and build a society that will be the envy of the world for millennia to come.

A wise city planner knows how to harness the world around them. Erect massive dams and aqueducts to control the flow of water as you reshape the land into artificial watersheds and reservoirs, paying close attention to how your actions impact soil fertility, or how a particularly rainy season might flood your city. Seek distant resource deposits and build infrastructure to transport raw materials and processed goods across massive stretches of untamed territory. Will you strike a delicate balance between the growing urban sprawl of your city and the risks of rapid expansion? Or will your hubris risk the wrath of the gods and nature itself?

Contend with a growing list of needs and desires as more people flock to your city – from pottery and wine to bread and games, it is your responsibility to keep the people happy and safe. Watch them grow into artisans, gladiators and thespians, and guide them through life as they spend their days toiling, and their nights enjoying the fruits of their labor.

As you consider matters of taxation and technological advancement, do not forget the powers that stand above you - build grand temples to the gods, avoiding their wrath and seeking their blessings to bolster your capabilities and ensure the continued prosperity of Nova Roma.
Featuring intricate water and weather simulations and the ever-present threat of divine intervention, Nova Roma explores the cultural, and social trials of the era. Take charge of your small Roman town and grow it into a bustling metropolis that will stand the test of time!
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
in the saturated city building sim market, it's near the top
very good for early access, looking forward to full release
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
| $29.99 |
| — |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 304 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game has a good foundation but due to nature of early access its have some problems may biggest problem with game is gods they dont do much anything (i only find vulcan useful and little neptun) and they demand lot of things constructing big temples on small islands is a hassle and take so much space my second problem is terraforming around rocks/deposits i am sure they will implement some kind of removal tool for this moving to my nitpicks lack of stairs bridges not connecting with roads not a way to deal with early deaths lack of big quarries and mines
this is a great game i would recommend this to literally anyone even if u don't like this genre BUT in MY option kingdoms and castles is still better but either way imma put many more hours into this game and you should too
got this game yesterday randomely and really enjoyed it and ended up playing for like 4 hours straight. its fun and easy to get into without the constant hectic nature of other city builders. I enjoy the fact that you can change terrain around and make rivers and bridges and hills aswell. I hope this game continues to be developed because i havent had this much fun in a city builder game for so long
I must build an aqueduct but I have no water
A great city sim! Reminds me of Old School Runescape!
This game was a black hole of my time. I enjoy city building games but don't like that they all end up looking like a modern skyline. The concept of using ancient technology constraints is fun. Droughts are probably the most annoying so far but I enjoy the challenge, especially when one irrigation channel hogs all the water so the rest dry up and half the city doesn't have water access... The god Vulcan does get easily annoyed which probably makes sense? I can't tell how I feel about the gods interactions yet. It doesn't feel like it adds much to the game, at the same time not sure how much I would want them to impact the city building. I was imagining a group being sent off on a ship to find goods or something like a new statue and getting blessings from gods can help or hinder. The pathing can be funny, I watched them take a shorter route wading through water even though I built a bridge, but who am I to deny them a quick swim. I look forward to the updates and seeing what happens to this game!
SImiliar to past games, great gameplay, love to see where its headed, worth the pre-buy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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