
Nostalgia is a two-player cooperative indie game that escapes from enemies in a dark labyrinth. After waking up in the deep, dark forest, the two follow an unidentified girl into the labyrinth. Avoid enemies in the labyrinth, find a diary, reveal the hidden past, and escape.
Modeled estimate, not a reported figure. How we estimate →
About
After waking up in a deep, dark forest, the two follow an unidentified girl into an old hospital. They must avoid enemies in the labyrinth, find a diary, reveal their hidden past, and escape.
Two-player cooperative play
wear different masks with friends and work together with different abilities to avoid enemies.
Rabbits can hear things that are not heard or further away, and owls can see things that are invisible.
Map that changes every time
Complex labyrinths are randomly repositioned with each play!
Finding the way is very difficult, so you can feel like you're wandering in a real mystery.
Various Enemies
there are several monsters in the labyrinth, such as wandering monsters, monsters that suddenly pop out of hiding. Survive by running away from various monsters.
Various Items
There are various items hidden in cabinets, drawers, and bookshelves to survive.
Use items that fit the situation and survive for a long time
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
뭔가... 토끼가 먼저 탈출하면 엔딩 영상 안뜨는 버그가 있는 것 같음 일단 부엉이한테 살려달라고 싹싹 빌어야함
전반적인 스토리와 구성들 퀄리티 다 나쁘지 않네요 3400원 주고 할 만 한 것 같긴 합니다. 맵이 너무 넓긴 해요 ㅎㅎ 미니맵이라도 있으면 좋을 것 같아요 그리고 아이템 드랍 가능하면 좋을 것 같아요 치즈 ^ㅡ^
스토리가 너무탄탄해요!! 돈이 너무 아깝지 않아요!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
내다버린 97분
コラボ配信でプレイさせていただきました。 うさぎ仮面、フクロウ仮面で異なる体験ができるというのもいいシステムだと思います。 まさに協力して進んでいくというのがしっかり感じられる作品です。 ホラーについてもそこまで怖すぎることはなく程よい感じ。 ストーリーも、しっかりと日記を読んでいくことで、 エンディングが本当に感動できるものでした。 とても素晴らしいゲームだと思います。 プレイ時間も2~3時間程度で価格もお手頃で良いと思います。
아니 최종장 걸어오는 개큰 보스 속도 오바임;; 꼭 죽어야만 패턴을 알 수 있는 형식...... .. . .. . . . . . 가격 생각하면 한 번 해볼만 합니다...
게임을 처음 했을 때가 가장 고점 토끼는 소리를 올빼미는 눈을 맡는다는 부분은 좋았으나 그 외의 장점이 저렴함 뿐인 게임 협동 게임임에도 협동할 요소는 딱히 없으며 역할 분배는 과하게 한쪽에 몰려 있다 토끼는 주변 열쇠의 대략적인 위치를 방울 소리로 파악하는 능력 만을 가진 반면 올빼미는 시야 내 열쇠, 탈출구의 위치, 부활방, 투명한 유령의 위치들을 확인하는 능력을 가졌다 단계가 넘어가도 맵의 규모와 달리는 귀신 스팸이 전부라 짧은 내용물에도 반복된다는 느낌을 받는다
이걸 다 어떻게 한시간 만에 깬거임 다들? 말이 안됨. 그리고 개무서움 혼자서는 못함. (이틀차 수정) 한시간 안에 충분히 깨는데, 서로 흩어져서 찾아야됨, 근데 그게 ㅈㄴ개ㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐㅐ무서움. 엔딩은 감동적.
개발자님 더 무섭게 좀 해주세요. 싀싀합니다...
토끼 할일이 너무 업서요 그치만 남자친구가 다 해줬어요 너뮤 무서웟지만 재밋엇음 ㅋㅋ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.1K | 117 | 79% | $9.99 | |
| — | 0 | — | — | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $4.4M | 18.9K | 90% | $7.19 | |
| $4.3M | 46.8K | 80% | $6.99 | |
| $1.8M | 6.7K | 90% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 65 | 86% | $3.99 | |
| $3.7K | 64 | 89% | $3.99 | |
| $3.7K | 94 | 98% | $2.99 | |
| $3.7K | 102 | 67% | $0.99 | |
| $3.7K | 50 | 70% | $3.99 | |
| $3.7K | 233 | 73% | $0.99 |