
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
first ten minutes of this game and I just saw a ♥♥♥♥♥♥♥ priest falling from the window of the castle, scared the absolute ♥♥♥♥ out of me, would recommend
I loved it! The Atmosphere was very mysterious and spooky but at the same time it was calming. It was also a bit stressful knowing that there's a timer but I think I did good enough, only 3 people died in my first try
[h1] Tried my best but even for an old school FPS it's still lacking. Enemies are a bit retarded, you can stay close to doors and spam attack opening them for a moment. Levels are dark, sometimes can't even see my crucifix. To be honest classics like Blood are much more playable than this abomination. Giving this one a BIG FLICK OFF. [/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute Classic, Recommended if you like horror, Though its not very scary but the vibes are immaculate. pretty short, but very replayable, If you vibe with it? Youll Return too this years from now for a run or two. Its best experienced blind.
15 лет назад это казалась самой страшной игрой о_о одна собачка могла заставить залезть под кровать
1st-Person Rogue-Like, save often, learn the castle layout, grab a cross, & pray for dawn.
[h1] Nosferatu: The Wrath of Malachi [/h1] Choć po tylu latach nadal trzyma poziom, krótka, ale za to bardzo przyjemna, a co najważniejsze potrafi przestraszyć!
Weapons that can kill vampires: -Wooden stakes -Crucifixes -Machine guns
i feel like id have a hard time recommending this to the gamers of today, however theres something undeniably fascinating about it that kept me hooked from beginning to end. its rough, janky, and quite obviously a product of its time, but it also has a strange amount of charm and ambition that i feel a lot of games lack nowadays the standout feature has to be the randomly generated castle layouts. for a game released in 2003 it’s an incredibly interesting mechanic, and surprisingly the castle still manages to feel coherent and atmospheric despite rooms and pathways changing each run. you definitely start recognising repeated rooms after a while, but the game flows naturally enough that it still feels oddly handcrafted. the premise of rescuing your scattered family members works especially well with this system, since discovering them throughout the castle feels pretty organic somehow despite the fact it has quite literally been randomly generated, impressive to say the least the overall aesthetic is another huge positive. the gothic architecture combined with the dated graphics actually works massively in the games favour, honestly i feel like it’d be kind of odd without them. the crunchy textures and harsh lighting give the whole experience a gritty and oppressive atmosphere that suits the vampire theme perfectly the weapons and their little hidden quirks are also surprisingly creative. things like using the crucifix to bless ordinary water into holy water which can then be loaded into a chalice as what is basically this games bfg 9000 gives the game a lot of personality. likewise, being able to quietly stake sleeping vampires instead of fighting them outright adds a nice little layer of strategy to the room to room gameplay this is also one of the only games possibly ever where in the ending cutscene your character appears carrying every weapon you gathered throughout the game at once like some sort of vampire killing pack mule gigachad which i quite enjoyed unfortunately the games age also creates some genuine frustrations though. settings changed in the configuration launcher may or may not actually apply, some options are bizarrely hardcoded, and things like mouse sensitivity need to be adjusted every single time you launch the game using function keys. mouse acceleration is permanently enabled unless you resort to external fixes, and i also had to download additional files just to get the game running properly at a modern widescreen resolution player movement can feel very stiff and clunky at times, and the ai is often pretty stupid, especially when escorting family members near ledges as theyll happily walk right off of them to their deaths for no reason. some bosses can be completely cheesed by standing somewhere the ai simply cannot comprehend reaching and theyll just stand there looking at you as the most dramatic music ever is playing still, despite all of that i ended up enjoying it far more than i expected. it feels less like a generic horror game of the time and more like uncovering a strange forgotten relic from an era where developers experimented with weird ideas without worrying too much about refinement. its absolutely not for everyone, but if you can tolerate the jank theres a genuinely memorable little experience underneath it
Ну в принципе Игра хорошая но я долбоёб
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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