
Jump into a realtime strategy, action filled battlefield, deploy relentless soldiers, unlock powerful troops and vehicles, upgrade your army, decimate the enemy. If that's not enough, jump into a chaotic Zombie mode, with traps, fun upgrades, and a new gameplay!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Northend Tower Defense is a unique tower defense game that unlocks and deploys powerful troops and vehicles, upgrades your army, and holds the line in an intense, multi-battlefield setting.

Immerse yourself in the chaos of battle, where every decision can mean the difference between victory and defeat.

Experience the intensity of multi-front warfare, and feel the adrenaline rush as you face relentless enemy waves.


NETD deploys you in big battles of +20 different units, +77 unique upgrades, 4 passive powers, and 5 special abilities. Command a diverse array of units, upgrade and customize your units to adapt to the ever-changing battlefield conditions, and secure your victory.



From beach landings to desert trenches, Northend Tower Defense's rich level design allows players to continually gain unique gameplay experiences each round.


NETD Zombies introduces an entirely new gameplay experience. Deploy a variety of newly designed traps and pick up powerful airdrops, and face off against massive zombie hordes with your army. There are over 12 new powerful upgrades at your disposal. Each upgrade features 4 different levels, allowing you to shock, burn, electrify, and blow up your enemies in increasingly devastating ways.


Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BUG太多了,还一直不更新修复
有显示bug,导致游戏无法继续
10h不到就通关+全成就了……如果骨折价可以算个还不错的小游戏 23年从STN了解到制作组深陷战争之地做出游戏,原价购买支持。但是制作组就做到1.1就不更新,去做新游戏了?着实令人失望,游戏品质也只是到个能玩的地步,那么多东西还没完善好就结束了?虽说国内玩家给予了制作组很大的支持,难道不应该是把游戏好好开发到无内容更新再结束吗,而不是做个什么中国弩手破坏沉浸感给什么感谢就结束了? [h3]好评仅仅给的是制作组对做游戏的决心。但至于做游戏的水平,对一个作品的尊重,我给予差评👎[/h3] 身为一个自走棋,却没有数据统计,也没有敌人图鉴。完全不知道对面被啥克,也不知道啥东西威胁高。而你自己的单位也不知道哪个算厉害,谁都算是C,但不知道谁更C。辅助就是医疗兵,然后SMG加攻速,机枪和迫就给敌人减速?我对这种不符合“直觉”的设计持怀疑态度 而套路核心就是让小人站驻场别被aoe秒,要么让医疗兵点出范围奶,要么让步枪兵点出死后回血,玩到后面就很无聊,力大飞砖站驻场就随便赢了。曲线做多了,特效多了我电脑也会明显掉帧 克制关系也是形同虚设,一点也不符合直觉。RPG不是拿来反载具的而是打AOE的,只是载具增伤,但是游戏一堆曲线。从枪榴弹到多管火箭都是曲线打aoe。而喷子兵和喷火兵就不知道存在的意义是啥,后者还会自爆炸自己人,不点技能不行。最多就是放前面吸引敌方飞机舔地,防止把你后排一下全秒了,但又会吸引医疗兵去送死。狙击兵是载具克星因为他单体伤害最高,可以标记再加伤? 而增援系统,坦克死贵但扛不住多少攻击就炸了,自己输出也就那样。轰炸机不便宜,飞过去人家坦克都走脸上开出一炮了,更别提人家会神秘寻路。 [h3]整个游戏都是,好用的东西逼你去玩没有替代,不好用的东西完全没有意义。你甚至还要花大量篇幅去让他拿击杀练级解锁新能力。作为自走棋公式化完了 [/h3] 僵尸模式也是无聊,三条路线最多12个小人站场,有些技能还不通用给别的路线。打到后面就是找最优解。而没有任何统计系统,你也不知道哪个最厉害。增援里飞机血量百分比伤害,喷子兵是击退也没有,伤害也没有。一把就能打出僵尸模式全成就,后面除了子弹眩晕叫炮击流派,我真不知道有啥其他能玩的 没有图鉴系统,导致僵尸能力全靠猜,还有精英怪小词条,他也不告诉你看什么的,也只能猜。虽然也没啥用就是了,莫名其妙也就被秒了。索敌也是个问题,就完全不懂有时候隐身僵尸悄咪咪过来摸你半天没人去打,也不知道如何去破隐。而积攒的卡牌也有时候用一次全部消失,反正也是bug一堆。 [h3]音效系统没有主次,战场氛围感很差。 [/h3]虎式主炮和地雷一个音效,全场都是噼里啪啦枪声,敌人飞机和右方飞机飞过来都不知道,也没预警。谁是关键敌人也不知道,虎式的引擎声还不如机枪声音大。 [h3] 熟悉游戏后,我觉得游戏整体的机制就经不起推敲,或者明明还有更多优化的玩法套路,就这样草草结束了更新(两年没内容)[/h3]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Korean, French, German, Spanish - Spain, Danish, Dutch, Japanese, Portuguese - Brazil +4 more
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is ok !
🐶
Completed the main campaign in 4h, although most people could probably finish it sooner since i suck at the game. I liked it. I'd recommend getting it on sale, though.
卡通小人挺卡哇伊的,给这个原本很混乱的战场加分不少
war mehrmals stuck im tutorial (kampagne) optisch kein boden nur ein rastermuster also anscheinend kommen keine updates mehr seit einer weile keine kaufempfehlung wenn behoben vlt ja aber so wie es jetzt is eindeutig NEIN (rückerstattung direkt beantragt)
本身是个说的过去的塔防,就是bug太多了,看多了bug真容易急眼的,赶紧修复修复吧
殭屍模式的bug挺嚴重的 會因為單位的移動導致沒辦法正確的升級 如果替換掉的單位曾經移動過 也會替換到錯誤的格子 導致原本要把前期的單位替換掉 替換到錯誤的單位
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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