
A sinister force now controls the city of Neutropolis. A once-thriving city full of beauty and light, Neutropolis has been reduced to a a stagnant pit of apathy.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
When you launch it, it starts a new game that immediately overwrites your autosave. Sucks to be you if you got all the way through the first part and were hoping to reload from your autosave - autosave is literally just a 'new game' button lol
I bought this game when it came out but doubt I will replay it.
Das Einzige, was mich persönlich nervt sind die Aktionen, die man erst nach einer gewißen anderen Aktion tätigen kann. Das führt dazu, daß man die Gebiete mehrmals besuchen und absuchen muß. Aber hey, das Spiel war 1996 grafisch der Hammer und ich mag es immer noch und konnte es endlich durchspielen. :3 P.S.: Heather ist eine S-C-H-L-A-M-P-E
Aged perfectly
Старенький квест из девяностых, любители жанра точно оценят
Absolute magical game.
An absolute FREAK made me play this. It was okay idk it satisfies it's niche autistic fanbase well enough.
It's rather good!
Kooky and delightful, as long as you know what you're getting: A crude, borderline unfinished point-and-click adventure crammed haphazardly into Duke Nukem 3D's Build Engine. It's a mess from a bygone era, and I mean that in the most affectionate way possible. Certainly not for everybody, but if any part of that description intrigues you, you're gonna love it. I also strongly recommend downloading the North American voice acting patch. Corey Feldman has never delivered a hammier performance than this. I'm not sure anyone has.
Funny little gem from the nineties. Rather simple game-play and there is no way you can fail or be caught. Its a rather nice story driven adventure.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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