No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Fun physics-based bar simulation to simulate gymnastics and freerunning moves! All made in Unity. Please leave feedback :)
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $21.4M | 89.4K | 95% | $16.99 | |
| approximately $14.3M | 76.3K | 95% | $14.99 | |
| approximately $9.3M | 60.6K | 60% | $9.79 | |
| approximately $8.4M | 31.1K | 90% | $4.49 | |
| approximately $7.4M | 6.1K | 64% | $29.99 | |
| approximately $6.9M | 6.3K | 91% | $44.99 |