
A trade sim & turn-based squad-RPG set in a dynamic & living sci-fi post-apocalyptic world. Take the reigns of a rag-tag scavenger gang as they unravel the mystery of the Fallen Star.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Quite an inspiring sandbox! Nomads of the Fallen Star could be defined as a free roaming, organic world with a living trade system, factions, topped with turn-based combat, ressource management and both character backstory and evolution through level up. Oh, let's not forget crafting and character perks (the later affecting either combat or exploration). There's also an intriguing story going on eventhough the sandbox mechanics can keep you busy on their own (roaming groups, radio messages asking for help (defense or supplies)... The solo dev is still pushing updates almost daily, mostly for Quality of Life enhancements since the game seems bugfree and well optimized.
Discovered this through Space Game Junkie's curation and since I like single player sandbox RPGs, particularly those with a sci-fi theme, decided to try it out. I was pleasantly surprised! There is an interesting story and background lore, a living, dynamic world with inter-faction wars, and a good core mechanic mix of both trading and turn-based combat encounters. Also gives me great nostalgic vibes from games I played as a kid, and the developer listens to feedback & updates the game frequently with improvements & bug fixes.
I don't know why another reviewer said that the writing was decent. It isn't. It's some of the worst writing I've come across in a paid title, in fact. The narrator switches tenses constantly, the characters do things that make no sense, and you can't customize your party. You're expected to put up with really annoying characters for the whole game. I've seen better writing spat out from Google translate. If writing matters at all to you in a game, give this one a pass. It's horrendous.
I stumbled upon this game and have been pleasantly surprised. This is a sci-fi tactical rpg. The mechanics are similar to Battle Brothers with more viability to trading. I've really been enjoying the game. The writing is not annoying and the art is original and compelling. The developer is very active with patches coming out every few days at this point. Several little quality of life things that were bothering me have already been patched away. I have only encountered one serious bug. If a dirty, hard scrabble sci-fi world and turn-based combat are things that you enjoy, you should give this a try.
I'm sorry but have to say that it is not a good game. The interface is uncomfortable and poorly made. And whole design feels mediocre at best.
The moment I booted up the game, I could tell... This is an incredibly less polished sci-fi version of Battle Brothers. And for a game of this genre, If you try to see if it gets good or not along the way, you are out of refund time. If you really, really like the theme, go for it. Otherwise, if you enjoy the genre, Battle Brothers is better.
This game was much more a chore than a fun game. The begining was good, but as you play the game, you seem to rely on random events to advance and that seems to a fundamental problem with the game. This isn't a casino game to win money, it's an RPG and luck must not be a factor to advance. The two instances I will say is finding the fixer, it was a random event. It took me three days to go back and forth in the desert. Finally one of the devs told me where to look; that took more than an hour to find it. The next mission was to search a wreckage and that was the last straw. The graphics and game play are ok, but the game progress was horribly made. I/m not spending hours for a game that is just average.
If you enjoy turn based tactics games theres a good chance you'll enjoy this game too. The dev is very responsive and helpful. Not sure how much of game is left for me but I know I want more. If there's ever a sequel to game definitely would buy.Overall enjoying the game very much.
Decided to buy this game because of the love put into it. And the developer's backstory of how this game came into being.
I thought it was going to be like Battle Brothers. Horribly painfully wrong.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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