
A blood-soaked interactive noir thriller! Rescue your lover from the mob before dawn; more likely, die trying. But in New Orleans, death is only the beginning.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It's not BAD, but it didn't really feel like it had substance. Didn't fall in love with any of the characters, didn't care about the setting, didn't feel like my choices made a huge impact, esc. Overall it's a well written STORY but it shouldn't have been a choose your own adventure game. I don't really feel like I went on an adventure. Or chose anything.
Another masterpiece from Choice of Games, Claudia Sterling's attention to visual and atmospheric detail brings to life a dark noir New Orleans, in [u]NOLA is Burning[/u]. Sink or swim with the fishes while you navigate the seedy underbelly of timeless NOLA as a down-on-your-luck transplant.
Weird as all hell, and kind of disappointing. It's like... Imagine watching a generic noir mafia movie set in the late 90's/early 2000's. After taking drugs. All of the drugs. It's like the most random crap is thrown at you constantly, while one has very little choie in the matter. One seems to die at the end of the game no matter what one does, and... Really, it's just a ♥♥♥♥♥♥♥♥♥♥♥.
I will be entirely honest out the gate; This game is far, far too short, and has an abrupt, and annoying conclusion, that forces you into one of very few categories. While I DO recommend this for those who enjoy COG Choose-Your-Own-Adventure style games, I warn anyone that it will not end how you think it will, and is simply... Bland. I had initially fallen in love with this game after playing the demo some odd years ago on the COG website, having liked the Mobster theme, and the setting and general premise were all top tier, in my opinion. So, upon seeing it finally up on steam, I jumped at the chance to buy it, alongside a few other games that caught my interest. My hopes were high, due to loving the demo so much. However... (( Spoilers Ahead, please do mind them )) A majority of the game IS the demo. After the demos end, there is barely anything left afterwards to play, and nothing that truly affects your ending in any material way. Or, at least, none that I could see after being forced to replay the game over and over and over again, due to not having the right stats to achieve the endings I was attempting. I feel as though I was tricked by the demo, setting up the most interesting parts of the game, yet not really doing anything with said parts by the end. There was not enough attention paid to where it should have been, the focus trying to force you into an unwelcome romance with Alexander/Ellie, and to make you into less of an interesting character, by giving you supernatural powers. The supernatural powers I would have been fine with, as I love a good genre flip... Yet, the way it was done was one of the worst ways I have ever seen in anything that I had even a vague interest in. It was handled akin to a fresh-faced 13 year old writer, newly acquainted with an anime fandom of your choice, writing whatever it was that seemed to come to their creative, and overly energetic mind. Were it not obvious, I despise the forced romance with Alexander/Ellie. If I had a choice to not pursue it by the end, and to just completely ignore them, and instead romance The Pitt, Lulu, The Police Captain( Forgot his name, do forgive me ), The Dragon, or even The Bull, I would have been much happier. I would have taken anyone over Alexander/Ellie. The character whom I had decided to play as was named Wulfric, as a nod to the fact he saw himself as nothing but a dog, to be commanded by The Bull and do whatever they told him to do. Religious, and regretful of how his life had turned out, but accepting of the fact he would never be more than a flee ridden mutt, doomed to die in the gutter. However, by the ending, he was forced into the role of being a power crazed lunatic, hellbent on rescuing a man who he loved, but was not interested in pursuing for romance, due to being a broken human - Yet the only ending I could complete with this build of the character, that did not involve going to purgatory, was the one where he and Alexander run off together. It was annoying, to say the least. Speaking of; The Endings. They are all very specific stat-wise, and you cannot complete a majority of them if you play as a remorseful character, with a soft heart. You HAVE to play a certain way to get most endings, and while I generally do not have a problem with this, the fact of the matter is that it's frustrating in NOLA is Burning. I gladly replayed other games to get their various endings, but with this one it was an absolute slog, and I simply stopped caring at some point. Thus, I have not collected all that I could, as it was just... Too cumbersome of a task. And, finally, it was underdeveloped. There is very little to this game, as I had previously stated, and it shows as it can be beaten within an hour, at most. The game could have gone for much, much longer, and expanded upon all of the things, plot points and the like, that it started, but finished in the most bland of ways. The writing in general is good, I enjoy the style quite a lot, but again, it would have been better if it were larger of a game, and allowed more freedom, and did not rely on stats as much for the ending. In conclusion/tl;dr; It was 'Okay' at best. The story was too short, not enough time spent on expanding the characters or story, was tedious to replay, and was generally lackluster. Also let The Pitt live, and let me romance him since he very obviously had a crush on the PC, thank you.
What the actual...
I loved it. If you are interested in the games from Choice of Games, you'll probably like this one. It seems a little like a Martin Scorsese film, mixed with some other genre that may not be expected too much, without giving any spoilers away... Hopefully I didn't give any away... But yeah, check it out. Especially fun if you care for Mafioso films. Claudia Starling, if you read this, excellent job on the story.
Yeah this game felt like an acid trip. But an acid trip written by Ken Kesey so, you know, I had a good time. Probably not what you're looking for if you want a mafia/mobster/gangster game, but if you want a no-holds-barred adrenaline-fuelled thrill-ride with good grammar, spelling, and sentence structure, this'll do very nicely. And you won't have to do any paperwork afterwards.
I usally love the Choice of Games games, but I didn't really like this one. Most of the story feels linear, with your choices mattering little. No real romance either: the single choice (as far as I know) is forced upon you even if you don't want it. Romance spoiler [spoiler] Since I wasn't very interested in romancing this particular character, I spent the entire game distancing myself from them, the "affair" (which I never wanted but you don't have a choice in whether you have it or not), and having other things as my objective, but the game kept "assuming" I was mad in love with them and was doing it for them... [/spoiler] There are one or two decisions that, no matter what you pick, the result will be the same. It's a fairly quick read, my first (and maybe only) playthrough lasted about 1h (I was doing other things for a while with the game open on my PC). I thought it was a nice premisse, the story started really well, but this game wasn't for me.
Non, franchement, non. J'essaye en général d'être concis dans mes évaluations, mais exception faite pour cette fois-ci. Une heure, c'est ce qu'il m'a fallu pour désinstaller ce jeu/livre intéractif. Je suis d'une part un grand lecteur, et de l'autre, un fan du genre, j'ai déja plus d'une dizaine de Choice of Games à mon actif. C'est deux raisons sont mes arguments contre cet opus. Sans parler du pitch de base cliché comme pas possible "Je suis le plus connu des tueurs de la ville et je dois aller sauver la femme de mon boss, pour qui j'ai d'ailleurs des sentimentts, avant de me ranger dans le bon chemin", l'écriture est juste .. L'écriture .. Non, franchement, non. Ce "style" où le narrateur donne son avis, eur, très peu pour moi. Les "It is time, go get them tiger !" ou encore "You know you might not make it, in that case, walcome to Valhalla." .. Sérieusement ? Le style narratif donne cette impression le lire un essai ou une nouvelle d'un jeune, très jeune, auteur. Une mauvaise nouvelle qui plus est. Je suis aller jusqu'au troisième chapitre avant de mettre un terme à mon calvaire, aucune ligne de dialogue pour notre personnage ou presque. Nous choisissons une réponse à donner dans une certaine situation et nous avons le droit à quelque chose du genre "Vous dites.." "Vous expliquer à la vielle dame que.." . Pas d'ouverture de guillemets en laissant place au dialogue, non. D'ailleurs sans transition, en parlant de choix, c'est bien beau tout ça mais ? Le " Vous voulez vous ranger dans le droit chemin" , ah d'accord, ou alors, "C'est le moment de sortir une phrase badass" avec trois choix de phrases nulles, mais nuulles ! "Venez je vous attend bande de con!" ou ce genre de bouse sans nom .. Bon, sur ce, je ne fais que jouer avec mes nerfs en parlant de ce navet, peut-être qu'il s'améliore en cour de route, mais ça serait revenir de bien loin. Passez votre chemin et prenez vous un bon "Heart of the House", "Choise of Robots" ou la trilogie "Heroes Rise", vous ne vous en porterez que mieux.
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