
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 88.9Kreviews | 95% | — | $48.5M |
| $19.99 | 543ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
busdownrollyavalanch
:)
If all the mountains were of silver and gold, what would they profit a man who lives in constant fear of death?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Polish
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最初はすぐ死ぬクソゲーと思うかもしれない。少しずつ上達して奥に進めるようになり、杖と呪文とポーションのシステムを理解した瞬間、死ぬのが楽しくなります。次はどんなビルドと出会えるかな?と。 ゲームクリア?知らん、そのうちなんとかなるやろ
配られたカードで戦う、人生みたいなゲーム。 noitaのよくある話、 「これだけ強いスペルとパークがあるから、余裕でクリアだろ」→凡ミスで即死。 「もうダメかも知れないけど、行けるところまで行くか…」→奇跡的にHP一桁で6・7層クリア、ボス(コルミ君)はボス用に準備したスペルでクリア。 ランダム生成される、基本的には二度と巡り合えない世界をプレイして、「ああ、あそこでこうしていれば…」「もっと探索していれば…」「お金を貯めていれば…」「索敵をもっとしっかりしていれば…」 という後悔の積み重ねで、立ち回りがどんどん変わって上手くなります。 ギャンブル要素も強く、理不尽な事もよくあるゲームですが、だから面白い。
lovin it say gex 1234
This game is ♥♥♥♥♥♥♥ solid
Ох сколько раз я погибал. За 45+ часов прошел только до 4 или 5 локации и то сдох от своей же палки. 10 плит из 10
Клянусь за этими разрушениями можно наблюдать с открытым ртом, мне очень нравится как все разрушается, ОЧЕНЬ залипательно.
Заебался.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 58.6K | 87% | $29.99 | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $48.4M | 58.8K | 96% | $24.99 | |
| $48.4M | 108.6K | 95% | $14.99 | |
| $48.6M | 43.3K | 90% | $69.99 | |
| $48.6M | 54.7K | 91% | $24.99 |