
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Polish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 686 reviews with recorded playtime.
Reviews
Themes across 681 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра созданная под чутким надзором дьявола
genuinely one of the greatest rougelikes i've played, so much depth and things to explore, all for only 20$
Слишком сложно но умирать от бензопил и переедания просто замечательно к сожалению что бы играть в эту игру нужно иметь минимум 30 айкью у меня 21 так что мимо
死的太多,容易自己作死导致层数一直很少 知道你藏了很多东西,但是光下矿就吸引人注意力,且不容易走到底
Just got this and been playing non stop, I wake up in the morning with new wands combo to try. Please send help.
每次进矿洞就开始卡死闪退,网上的方法也没用。
Muy buen juego. Las primeras veces son difíciles pero a medida que te vas acostumbrando se hace mas fácil y entretenido. Lo que me jode es apenas bajar ya encontrarte con 5 estúpidos queriéndote matar pero aún así es una joya. Le doy un 10/10
so much possibility. Replay 100 times without problem !
The core loop is fun. There's more to the sides than there is vertically. It can get tedius if you optimize the fun out of the game. Secrets in Noita tend to be not very "discoverable" like early minecraft. The game feels very punishing at first, but it's very manageable.
омеба
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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