
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.5Kreviews | 57% | #79 | $12.8M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels like a true successor to L4D, great game so far!
My only real issues with the game at the moment is UI for inventory is horrendous and needs a major overhaul; people queuing into difficulties they clearly aren't suited for, dying and causing everyone else to lose the run because they play with an "i'm invincible" mentality while using the starter weapons; and finally how clunky it feels to try and swap between items in your inventory and it completely locking you out of being able to kick or shove a zombie, having it queue one of the actions you tried to do. Outside of those negatives, I like the game. The slight variation of how you complete objectives ends up being repetative if you play enough, but it's still fun. Gameplay loop in general is easy to lose hours to, if you don't get stuck waiting for queues (still can't quite tell when peak time actually is because it seems to have a lot of people on but I am stuck waiting sometimes). Last thing. DO NOT be the person who decides to blow all their ammo the moment they find a gun, learn to play the game like the zombies are invincible, until you are at a holdout point for objectives/evacs, melee is your friend (stop using baseball bat, it sucks compared to 1h melees like tire iron/the hammer that isn't the t1 brick hammer). explosives and molotovs are your friend, carry them and use them when you can bunch a lot of zombies together.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| Top 100 |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its good
don't buy this please don't waste your money. this game is boring af i think this game is made for 8 years old kids not even hard and just doing given tasks and extract not event extraction game
Notice: I may continue to play this game because crossplay games are hard to come by and my friends are on console. I am leaving this review because potential future players should know about this feature before buying. My Review: This game *will kill* your character if you disconnect from the game. No exceptions nor safeguards. I just lost a character because I disconnected from the host. My internet did not "go out" because I was in a discord call with my friends and did not "lose connection from them". It is beyond my level of intelligence to comprehend why they did not implement a timeout rule or AI controlled backup. A simple "You have {x} time to reconnect to the game or your character will die" or "You have disconnected and an AI will control your character until you reconnect". I understand that it is a hardcore game and people will purposefully unplug their internet or "ALT F4" if they're about to die. However, because some players will cheat the game (in a PvE game to remind you) every other legitimate player receives an unfair punishment.
Suuuuper fun survival horror game with fun objectives, gory combat and great survivor progression where sticking together and sharing supplies is vital so everyone can extract alive. This game feels like Resident Evil mixed with Left for Dead and deserves more positive reviews now 1.0 is out.
It feels like ♥♥♥♥ to spend an hour in a raid just for the servers to go haywire and we lose right at the finish line. Don't bother buying until they can figure out the basics of hosting an online video game.
[h1]⭐⭐⭐ Buena base, pero falta comunidad en español[/h1] El juego es bastante bueno y muy entretenido. De momento es muy [b]rejugable[/b] gracias a la variedad de mapas (algunos más grandes que otros), los diferentes objetivos al ingresar y el hecho de aparecer en distintas partes del mapa en cada partida. Además, el escalado de dificultad se nota bastante entre un nivel y otro. [hr][/hr] [h2]Puntos a mejorar y matchmaking[/h2] [list] [*][b]Falta de comunidad hispanohablante:[/b] El único detalle es que falta algo que motive a hacer grupos dentro del juego. En todo lo que llevo jugando, no me he topado con nadie que hable español. [*][b]Opciones de idioma:[/b] Haría falta incluir en el emparejamiento la opción de buscar partidas solo en tu idioma (aunque tarde más en encontrar) o poder elegir servidor global. [*][b]Servidores:[/b] El ping es bueno, por lo que sí hay servidores cercanos, pero también estaría bien poder escoger manualmente un servidor más al sur. [/list] [hr][/hr] [h2]¿Buscas gente para jugar en español?[/h2] Si no tienes con quién entrar a las partidas y quieres armar equipo con la comunidad, ¡únete y jugamos juntos! [list] [*][b]Discord:[/b] [url=https://discord.gg/wVyUqQUygg]Entra al servidor de Discord para armar grupo[/url] [*][b]TikTok:[/b] [url=https://www.tiktok.com/@zastinzaraki?lang=es]Pásate por mi TikTok para coordinar partidas[/url] [/list]
every time u get bit u turn into a raging pill addict and there is no ammo in 100 miles of the game but still fun
It's a good game for sure but I would prefer more modifiers to change the gameplay loop. The game play is fine but I don't feel like the hardcore gameplay is hardcore enough. I feel friendly fire should be toggleable and their should be a radio item that you could buy instead of the insanely large range proximity chat the game has. I just feel that the game could use more quality of life improvements but it is good overall.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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