
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.2Kreviews | 57% | — | $12.7M |
| $29.99 | 1.9Kratings | 84% | #93 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No OCE/Australian servers - look forward to 200 ping
Game crashed, lost character and progress :( Overall game atmosphere is really good, bit confusing and hard for beginners.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.5Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good luck joining people in a private lobby because you dared living in a different region than theirs! Got my money back, Thank you Steam Support.
全マップとハードモードまでプレイして気づいた点です。 皆様の脱出の助けになれば。 .22LRは豆鉄砲。利点はやたらと落ちている事ぐらい。 近接の☆の数は素直に信用していい。ただし野球バットと消火斧は☆6ぐらいある。 スタミナは常に5割を残しておくべき。長距離の移動中、スタミナ回復するために立ち止まった時に囲まれる事がある。 (先頭を走っていくベテランを追っていたゾンビ達が結構な割合で振り返ってくるため) ダウンしたゾンビにも当たり判定がやたらとあり、飛び越えたりすり抜けたり出来ないことがある。 よって囲まれた時は死を覚悟するべし。 逃げ道は常に用意しておく。店の奥まで探索すれば物資のメリットはあるが、帰り道が無くて詰む人をたくさん見た。 ソロで探索する時はn体に囲まれたら逃げよう、など撤退のラインを決めておくこと。 こまめに死角の味方に注意を向けてあげる。意外なピンチに襲われてたりする。 押し出しまたはキックが強い。あらゆる攻撃をノーダメージで相手によろめきまたはダウンを返せます。 スタミナ量と状況と相談して使い分けると楽。 ただしキック2連打は自殺行為です。一瞬でスタミナが枯れて走れない反撃できないで終わります。 咳き込んでる味方がいたら薬を融通してあげましょう。ピンチの場面で発症し、強力なゾンビになられるとやばいです。 自分が発症しそう?Kボタンで自決すればよか! 以上です。
The game is nothing like the first one besides the name, but from the perspective of an extraction zombie game, this thing hits. The game has it's bugs here and there and hopefully with the full release they will be ironed out. If you like extraction games, teamwork games, or co-op, I highly recommend you try this game out. It needs more players.
Начну с самого главного - если у вас не rtx 3080 какая нибудь и нет хотя бы 32 гига оперативы, даже не думайте покупать эту игру. Это кусок неоптимизированного кода, который собирается выходить в релиз с такой серьезной проблемой, при этом рекомендованные врут до последней капли. Я промучался 30 часов, играя на низких в самые нестабильные 70 кадров в моей жизни, чтобы с последним патчем все стало ЕЩЕ хуже. Эти гении обновили систему спауна зомбей и теперь моя rtx 2060 окончательно сдалась и теряет фпс до 20 и меньше и дает лютые фризы каждые пару минут. Если у вас слабый или даже средний пк - даже не думайте покупать. Насчет самой игры, все классно, несмотря на такую катастрофу с оптимизацией, no more in hell 2 очень даже справляется с репрезентацией другого взгляда на апокалипсис. Геймплей хоть и очень сильно поменялся и много кто считает это минусом, я думаю это вообще не плохо. Теперь игра не медленный симулятор выкашивания толп мертвецов, а интенсивный триллер с элементами выживания, по типу left 4 dead и это круто я считаю. При этом в реализме игра ничего не потеряла, а с новым геймплеем и фишками первой части получается очень даже затягивающий геймплей, а разные задачи на картах, которые из раза в раз меняются добавляют реиграбельности Атмосфера тоже на месте, не тот уровень безудержной депрессии как в первой части, конечно, но все еще способна пугать своей приземленностью и окружающими звуками. Мертвецы, которые теперь звучат как люди, истошно кричащие и плачущие когда ты отбиваешься от них, или, наоборот, смеющийся медленно поднимаясь с земли. Окружающий мир также наделен кучей звуков, по типу, боев в далеке, взрывы, выстрелы. Вы можете услышать как кого-то заживо загрызают в соседнем доме и тот отчаянно кричит о помощи. В общем, атмосфера в игре хороша. Оружие тоже ощущается приятно. Холодное оружие круто калечит мертвецов, либо разрубая их на части либо, превращая их в полуживой фарш. Пушки же, с тем же успехом, прекрасно справляются с задачей уничтожения зомбей и имеют хорошую проработанность с приятной отдачей и звуками. Короче игра классная, но просто отвратительно оптимизирована, прям реально невозможный ужас. Если при релизе это не поправят (в чем я ОЧЕНЬ сомневаюсь), то не рекомендую к покупке, как бы она хороша не была, это неадекватно. Мне же игра понравился и нравилась, пока я не понял, что плебеям вроде 70% стима в эту игру адекватно поиграть не удастся и бедным инди разрабам сложно уделить пару месяцев их неспешной разработки для оптимизации своего детища. Разочарован я короче, но все же no more room in hell 2 - неплохой сиквел и поиграть в него стоит, если конечно сможете миновать этого слона в комнате в виде оптимизации
美国白皮猪已经沉浸在自己的艺术里了,骂不醒了已经
Legendary redemption arc. The dead are finally worth fighting. Nearly 120 hours into No More Room in Hell 2, and I can confidently say this game has completely turned itself around. The devs have done a phenomenal job polishing the experience. While the early days were certainly rough around the edges, recent updates have fixed the major technical hurdles, improved zombie AI, and added the much-needed survival mechanics and weapon variety. It is an extremely challenging game, especially nightmare. You can't just run-and-gun like an action hero. One wrong move or a bite from the undead can end your run. However, the dedication the devs have shown to fixing bugs and balancing the combat has made this one of the most compelling co-op survival experiences out there. It also looks so real lol
mlgb 100把没死了.进游戏和主机断开连接.还不能重连.重启游戏角色死了.真畜生把.满级10金角色啊.超了.
bruh yall complaining about this game bruh this game peak idc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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