
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.3Kreviews | 57% | #97 | $12.7M |
| $29.99 | 1.9Kratings | 84% | #93 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game just keeps crashing
NMRIH is one of my favorite zombie games ever and I waited for the sequel since the teaser came out. I was hesitant to buy this game after seeing the reviews in the past when it was still in Early Access. Finally I gave in when 1.0 released and well, it's a great sequel. I was afraid that the feel of the first game would be gone but it's still there and it feels fresh. Some minor bugs, could have more content but overall it's an enjoyable experience and exactly what I expected. I'd say that fans of the first game will not be dissapointed.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
знаете, деньги то не жалко а вот времени да, и ♥♥♥♥ ка кже обидно что в этом куске говна который сложно назвать NMRiH, так ♥♥♥♥♥ ошибок, летающих объектов лаги, плохая оптимизация и прочего хлама что легче реально пойти в стабильную первую часть чем играть в подобии зомби шутера
sbyx
refunded
风险与收益平衡稀烂
The game currently is a mess and struggles to hit 240 fps on a 4090/7800 cpu 64gb of RAM. (And that's on all low settings...) Aside from optimization; The game does not respect your time. I've given this a fair shake and went through all difficulties. - Events are not scalable and certain maps are not scale-able in terms of challenge, where others are less-so (nightmare difficulty) - Completing missions on solo gets increasingly difficult because of this, and taking a run to the end only to have the better option to be extract, means any time you spent to get there, is again, wasted in the truest sense of the word. - Melee in general is extremely clunky and feels like you are doing stop motion animation in a 3d game it's a really weird feeling. - Disconnected just loading into a new game? Well, there goes your couple thousand credits you used to re-roll a character and buy starting equipment - Try to use the reconnect feature? Connection to host no longer found. Well, there goes your couple thousand credits you used to re-roll a character and buy starting equipment - This game suffers from hotkey syndrome, ♥♥♥♥♥♥♥♥♥ there are tons of hotkeys to start with that are unintuitive and contribute to the clunky feeling - All that aside, if you work through the grime (and there's a lot of grime) the game still feels unfinished for a 1.0 release - As wide as an ocean, as deep as a shallow puddle If you have the opportunity to spend money elsewhere, I would stay far far away from this game. Lastly outfits clip through your character.
角色肌无力挥刀给自己挥没劲了,老奶奶挥刀都比他有力气,cnm
Absolutely incredible. 20+ years of playing co-op games nightly with my guild. Performance, gameplay, content, combat both melee and shooting...all damn near perfection. Truly truly one of the greatest co-op games ever created.
Phenomenal game. Has that same adventure feeling the first one had with next gen graphics/gameplay ect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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