
Zero Mana. Massive Debt. No Mana, Just Dice is a tactical turn-based roguelike. Play as a dropout witch who needs dice just to take a single step! Use your limited dice to maneuver and attack, outsmart your bad luck, and seize the wish-granting scroll to rewrite your fate.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Meet the disgrace of a prestigious magical family: a 'Zero Mana' dropout witch. All she has are massive debt and a set of 'sketchy, defective dice' bought from a loan shark. To overturn her miserable fate, she reluctantly enters the dungeon to find the legendary 'Wish-Granting Scroll.'
She acts like a cool, dark mage on the outside, but inside? She’s trembling in her boots. At every crossroads of fear, guide her with your 'Perfect Strategy!'
"Use the dice to run, or use them to fight?"
Perfect Information: Enemy actions are 100% telegraphed. Find the optimal ratio between movement and offense each turn.
Desperate Resource Management: You hold only 4 dice. Use a high roll to sprint away, and you lose firepower. Go all-in on the attack, and you're a sitting duck. Every die counts.
If the dice won't listen, just change the 'Scroll'.
Rethinking Dice Values: Every scroll interprets numbers differently. A generic '1' could be a failure on one scroll, but a critical hit on another.
4 Scrolls, Condensed Strategy: You can only bring 4 scrolls into battle. Find the perfect balance between range, AoE (Area of Effect), survival, and impact.
Dice-Driven Tactics: A desperate survival roguelike where every action—from walking to striking—hinges on your dice rolls.
Telegraphed Combat: Enemy intents are fully visible. Enjoy the strategic thrill of allocating limited dice between 'Survival (Move)' and 'Impact (Attack).'
Dynamic Scroll Deck-Building: Collect scrolls that change range and effects based on dice values. Control every variable with a compact deck of 4 scrolls.
Genres
Stats
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
连锁闪电强无敌!
玩了一下 覺的還不錯的 SLG小品遊戲 不過我還是要刪掉它
Extremamente curto e fácil. Basicamente uma experiência, uma ideia/conceito. Interessante e poderia funcionar como um jogo completo e grande, se trabalhado melhor em suas mecânicas. É okay. 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
跟其他的游戏一样,这家发行商的游戏挺好玩,就是短了点
good
Жду обновлений!
O jogo é simplesmente GOAT! Fácil de entender a mecânica, tem muitas habilidades e upgrades interessantes, é balanceado e muito, muito, MUITO fofo! A pixel arte do gameplay me pegou de jeito, eu amo jogos assim! É super interessante o uso dos dados para movimento e ataque, te obrigando a criar a melhor estratégia para não ficar travado ou não conseguir atacar. Dê uma chance, é um jogo rápido e muito bem feito =) ♥
간단하면서도 몰입감 있게 잘 만든 로그라이트 게임이에요. 다른 분들께서 많이 말씀하셨지만 지형지물을 이용한 기믹이라던지 특정 스크롤의 파워 밸런스가 좀 더 보완되면 더 좋은 게임이 될 것 같아요. 추천합니다.
NICE
음.. 게임 진행 자체는 새로웠지만 아쉬운 점이 많네요. 일단 주사위를 4개나 굴리기 때문에 운빨을 안타고, 그냥 톡 하고 이동만 해도 공격이 다 피해지는 점이 좀 아쉽습니다. 공격 스크롤도 다양하게 쓸 필요 없이 그 마그마폭발이었나 숫자 6만 뜨면 다 화염먹이고 광역뎀 다 들어가서 그거 하나만 써도 클리어가 되네요. 전반적인 밸런스나 스테이지 컨셉, 적 공격 정도만 다양화 해도 훨훨씬씬 재밌을 듯..
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Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.7K | 91% | $24.99 | |
| $3.7K | 32 | 88% | $3.99 | |
| — | 252 | 96% | — | |
| $0 | 267 | 85% | Free | |
| — | 0 | — | — | |
| $0 | 0 | 87% | Free |