
You wander into the dangerous Asran Exclusion Zone. You will have to survive hunger, thirst, dangerous factions, radioactive emissions and the wild life. Remember, this is no man's home and you are not the hero.
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About

No Man's Home is a hardcore survival set in an open world with an emphasize on AI and world simulation.
NMH offers a dynamic world simulation where every NPC always persists in the world and have their own goals. NPCs will make friends/enemies, they will complete jobs just like the player, they will fight for their factions, they will put bounties on their enemies and much more. Every NPCs is simulated whether you see them or not.
Main features:
Open World: No loading screens, just a free environment ready to be explored.
Immersive Survival: Player has many needs including hydration, nutrition and sleep.
Crafting & Hunting: You will be able to gather resources and craft items as well as hunt for food.
Weapon Attachments: Scopes, silencers, flashlights and lasers!
Weapon Jamming: Weapons will jam based on their condition stat. Every fight will be more immersive and intense.
Overwatch AI: A system that simulates NPCs whether they are seen by the player or not. All NPCs will live their own lives and pursue their own goals.
Persistent NPCs: Overwatch AI ensures every NPC is persistent in the world until they get eliminated by the world.
Dynamic Goal System: Dynamic goal system creates unique unscripted scenarios. Every NPC has an assigned goal that they will work toward. Capturing&defending camps, working on jobs given by other NPCs or avenging their fallen brothers.
Immersive Healing System: Every critical wound has it's own treatment and every situation will play it's own unique animation.
Smart Combat: You will face smart NPCs that can lean, crouch and use advanced search algorithms to overcome their opponents.
Drone Warfare: You can attach explosives to FPV drones and use them to take out your opponents. Be careful, NPCs can also use kamikaze drones to hunt you down!


NMH is set in a radioactive exclusion zone known as the Asran Exclusion Zone. The zone is filled with dangers. Violent factions, constant fights, wild-life, radioactive emissions.
Asran suffered a civil war for 12 years and finally it all got to an end with a nuclear explosion. This explosion created what's known as the zone today. It also spawned strange illuminating artifacts known as the Radianite and today many factions in the zone are fighting over it.
NMH offers dynamic faction wars. Politics in the zone is very unstable. Many individuals wander into the zone and join one of the factions to pursue money. You will find yourself fighting against these factions or be a part of them. Choice is yours.

NMH focuses on offering the best combat experience you can have against a computer. NPCs use a cover based behaviour tree system. They can lean, crouch, self heal and use advanced search algorithms to overcome their opponents. NPCs will pick the best cover after analyzing the envinoment.
Goal is to create a combat AI that feels like playing against an actual human. Every individual is part of a faction in the zone. You will need to use your binoculars to observe people around you.
Getting caught in the open might be end of you, that's why you need to make sure you are always close to a cover.


Combat always carries risk of getting fatally wounded this is why you will always need to carry medical equipment with you. Antibiotics, bandages etc. Every wound requires it's own treatment. If you get shot, you will have to take the bullet out before you can use a bandage on that wound. Every bullet wound also carries the risk of infection which you will have to treat with antibiotics. NMH offers a very immersive healing system.
You will also have to worry about hunger&thirst in the hot desert. Explore the zone to mark the locations where you can find water and always make sure you have enough water. You will have to hunt to gather meat. You can use the dedicated camp fires to cook.
You will be able to collect resources and craft items when you run out of options.
The zone also has radiated areas you need to avoid. You can buy a geiger counter to make sure you avoid radiation pockets.
Zone occasionally suffers from radioactive dust-storms. During the dust-storms the ground will shake and wind will carry radioactive dust. You will have to immediately seek shelter otherwise you will risk getting radiated. If you get radiation sickness you will have to treat it with anti-rad medication.
Zone is also filled with wild animals which can sometimes be hostile. Always keep your guard on!

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Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
let me tell you , this is hard ... and .. I like it so far, this is a very challenging game, constant survival mode is on and i mean constant, you got to keep moving , keep on your toes, find food and supplies. the economy is very rough but that does not turn me off from this. enemies are everywhere and even neutral, i had a firefight with a large group of enemy as i got into it a large group of neutral showed up and we all got into a giant firefight. intense action constantly and the ai moves to cover and uses it well. glad the neutral came into help. (just make sure to check who is who before ya fire lol) keep up the good work i hope to see more.
It's Lo-Fi STALKER, a must-buy
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Languages: English*, German, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
been looking forward to trying this and it does not disappoint
This game has an atmosphere that feels pretty damn good. The world does feel alive and people are constantly fighting around you. You aren't the call of duty hero here. You are just another dude trying to make enough money to get by and get rich. The loop is pretty good and I haven't even hit mid game yet. I may update more in the future though it would be cool if you can get companions and build your own faction over time. Overall, I'd say its well worth the $10 I paid for it.
The core of the game is good. Serious lack of content sadly. It took me 3 hours to get all the guns etc. I would suggest adding way more guns and attachments and faction bases etc. Mission variety would be really good too. If they can just add content it will seriously become a very fun game.
Basically seems like the love child of Anomaly and Farcry 2. Seems like there is an underlying story that might have a quest line, but you're playing this for the immersive storytelling sandbox aspect of it. That being said currently it is a bit of a boiled down formula of the influences, and absolutely needs some more mechanics and content, but as it is it's scratching the monkey brain itches really well in terms of open world looting, shooting, and scooting. Watching friendlies get in a gunfight and tagging along with them is way too much fun. Again, needs more content and some tweaks, but I'm already having a blast losing track of time running around and exploring. Can't wait to see where this one goes in terms of development!
Это настоящий ГЕМ игровой индустрии. Желаю только и дальше радовать крутыми обновами.
Pros: The "A-Life" system seems interesting on paper. Sure, NPCs roam around in different directions. Yes, they allegedly pursue certain goals (though there is absolutely no proof of this). And that’s about it. It’s somewhat intriguing at first, but pretty quickly you start asking yourself—what is the point of all this? There is no stash, no safehouse to build, and nowhere to hoard your loot. You just walk around, loot corpses, and sell the gear to traders. Very quickly, it makes you wonder: 1. Why am I even doing quests? For what? The game is supposedly endless, but even endless games have a purpose—you upgrade your base or overcome some story milestones. There is none of that here. You just move forward, kill enemies, loot them, and sell the stuff. That’s it. 2. The quests are also completely pointless. Why do I need quest money? What am I supposed to spend it on? There is absolutely no sense of progression. Okay, so you have 10,000,000 RU. Now what? Cool, you bought a new gun. Why? The gameplay won't change. You were killing enemies with the starting pistol, and you're still killing them with a VSS. There is literally nothing to do here except shoot at enemies. In short: It's an amusing concept, but for now, it's very boring and lacks any objective. None whatsoever. Shoot a little, watch enemies shoot each other—and that’s it. Empty.
Хз как игра набрала столько отзывов. Не зашло, скучно. Перевод есть не везде, боты все же больше топорные и предсказуемые. Делаю возврат
This game has some really cool stuff, but its way to hard to have a buggy save system!!! I played like 20 mins past my last save competed a few mission, and logged out, when i logged back in 20 mins of progress in a very hard game was gone lol. Its a hard game, looks good, plays ok, with a few updates it could be something really good. Right now i can not recommend, I find it hard to want to keep playing, early game is rough!!
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