
A mini 2D puzzle platformer with double teleport mechanic. Brainstorming is as important as hands-on experience. Thinking clearly before taking action can make it easier; If you are confident in your operation, you can engage in simple thinking.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A mini 2D puzzle platformer procuded by Ninja Ming's team.
Players may Flash to resolve puzzles.
>> How to win?
Meet the goal, and touch the flag to win.
>> Features
- Flash-Skill
Shoot a bullet, then flash there.
- Ex-Flash
Shoot second bullet, then flash there.
>> Content
About 1.5 hours of playtime
60+ levels
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
シンプル操作でプレイできるアクションパズル。 二本の手裏剣と、そこにワープする能力を使い、 各面のギミックを解いていく。 ボリュームはなかなか。 低価格帯として見ればやりごたえは十分。 ギミックは進むごとに着実に難しくなっていき。 時に相当頭を使うだろう。 だが、落ち着いて考えれば解けるレベルなので。 腰を据えてプレイしてみてもらいたい。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $263.9K | 1.5K | 99% | $8.99 | |
| $4.4K | 21 | 43% | $9.99 | |
| $4.3K | 26 | 96% | $7.99 | |
| $227 | 1 | 100% | $5.99 | |
| $1.1K | 13 | 100% | $3.49 | |
| $732 | 21 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 51 | 84% | $2.99 | |
| $2.4K | 52 | 96% | $1.99 | |
| $2.4K | 171 | 56% | $0.89 | |
| $2.4K | 100 | 94% | $0.99 | |
| $2.4K | 85 | 95% | $1.99 | |
| $2.4K | 60 | 93% | $2.99 |