
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The combat and boss quality is right up there with Sekiro, Silksong, and other all-timers. Visuals, sound, and story also hold up. Difficult, but enemies will fall quickly once you hit the flow state.
寒武纪热度但真的好玩
Skipped half the dialogue
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremley hard but worth it
Its Sol good (haha)
нереальный кайф, очень атмосферная крутая игра
(The time played is not very accurate, I started the game and left it running so I did not need to save.) I started this game on PS Plus when it appeared out of nowhere for me. I was through the introductory portion when Sony announced what seemed to be, "Hey, we're a bunch of jerks, so please cancel your subscriptions and go somewhere else. We don't want to sell you any more products." I decided... okkkaaayyy, and promptly went to Steam because Gabe seems to understand that success comes from giving people what they want. More than what they want. And so shall success be unto Gabe. Is it lost on me that I left a company because they dropped physical media to a company that never sells physical media? No, but it is the attitude. So far, games on Steam have lost IP licenses, but I still have the games I bought. This game... wow. I love this game because I love Metroidvania games. I love the art style (hand drawn) and I love cat protags. So far, it has a gripping storyline that was a little surprising but I think it is setting the stakes high so you know this story matters to the people of the world the game is in. I don't want to say more about that, other than the game has shown moments of incredibly adorable characters, so it has both sides of the continuum. I think many story surprises are ahead. Now, Metroidvania games and I have a "come here, go away, go away" thing going on. F.I.S.T., Hollow Knight, and others like it would grab me, but then it would elevate to a level where I felt like I needed to rote memorize perfect moves and have RNG luck ever in my flavor to beat the next boss. I'm not looking to meet with my homies and say, "Hey, dudes. I beat Cuphead last night. Expert diff." I don't need the street cred. As a long time gamer, I need my fun per hour of gaming quotient high. I need my enjoyment to skyrocket because Sony and the U.S. Government are trying to get me to give up on the world. What is the main symptom in all of that? Greed. Lust for power. Are all Seven Deadlies represented? Time will tell. So this game, you can set Story mode and then the game tells you, hey, go tweak the power of attacks and the impact of injuries the way you like. The devs say, we trust you, man. Have fun and play the way you like. I shrugged and got caught up to where I was in PS Plus. I reached a boss and had that sick, Hollow (Knight) feeling welling up, so I popped into settings and tweaked it a little. Okay, a lot. Ask me how I know it goes to 1000%? (I laughed remember Trump dropped Rx costs by 600%, what a maroon.) I got past the boss, had a good time, and was on to the next story bit. (But I set it back first.) Such a simple thing, but I don't know why this game will lose me before the end unless I just get bored. The pacing so far says that is not going to happen. So congrats to the devs for such a fantastic game. I am going to savor the heck out of this one. My goal is to complete my first playthrough by November, when we start taking the country back.
Bom jogo. Eu já tinha jogado parte dele no Gamepass alguns anos atrás, mas ter a experiência completa foi muito bom. Adoro como o sistema de parry é desenvolvido e como ele deve ser usado em algumas batalhas. Tem algumas das melhores batalhas de "metroidsouls" que eu já tive o prazer de jogar.
战斗对格挡反击偏重过多,一点没有对砍的快乐
ts tuff
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $258.7K | 522 | 91% | $24.99 | |
| $36.6K | 95 | 51% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.8M | 27.8K | 96% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |