
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.6Kreviews | 94% | — | $27.5M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2450 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ game ♥♥♥♥ this area ♥♥♥♥ everything ♥♥♥♥ this prison place worst metroidvania area i have ever been in worse than prime sinners road 30 ♥♥♥♥♥♥♥ bucks for this ♥♥♥♥♥♥ slop
No le muestren al xokas este juego, va a echarle la culpa a este de que el sea una basura en los videojuegos, 11/10 +1000 kunlun social credits
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ОООО да игра сделана в стиле гибрида азиатской мифологии и научной фантастики. Шикарный платформер, тут есть даже режим для казуальщиков, так что игра подойдёт всем. Отличное музыкальное сопровождение, хороший сюжет и узнаваемые механики. Рекомендую)
This game is awesome. My only real critique is that it doesn't do the greatest job to prepare you for the final boss, but considering the narrative being written, I suppose it does make some sense if the final boss is quite a few levels above any other boss you encounter. Regardless, the movement feels great and there are plenty of ways to deal damage that never feel stale. I felt quite attached to the characters and everybody had their own unique story. Also quite enjoyed the juxtaposition between spiritual and scientific themes. I bought it at half price but if I paid full price for the game I wouldn't feel disappointed at all.
This game has so many issues that I dont think many people talk about. Firstly, most of the difficulty is artificial. Bosses are not that hard. what makes the fights difficult is amount of enemies health. Second phases are not different in any way, they look almost the same, so boss has just 2x a health bar. Secondly, lore is boring. It doesnt build any tension, just a lot of reading uninteresting dialogues. I really appreciate mysteries in other games but there it is not really intriguing, just some boring characters with plain motives. Exploring is not special. Every location looks similiar and secrets/finds are usually just cash sources. What I also need to mention is how typical are game mechanics in this game. Hacking which looks like friday night funkin gameplay exists in so many other games, jades are mostly useless or boring and other weapons dont really change gameplay. Upgrades mostly just improve stats and skill tree is filled out with unexciting skills which I dont even want. It feels like this game really wants to be hollow knight or sekiro but mostly copy it while missing what made these games good. Conclusion: unoriginal, boring game with bad unsatisfactory combat and exploration.
Глубокая история о логике, науке и противостоянию болезни. Но как сильно герой пытался закрывать глаза на чувства, они все-равно просочились сквозь время в его разум. Принятие смерти и неудач, этому учит эта история. 10 блоков даоса из 10
Yes. None of us were at fault. We just made different choices. 10/10
I give this game a second chance after I get locked out of exploring the rest of the map because I started the final zombie event too early (literally had 3 heals total against Eigong and only half the jades unlocked, dealing no damage against her because I missed out on half the fruits!). Well I thought this would be like any other Metroidvania where I could go around the map to find level ups whenever the boss was to hard but NO, 90% of the map gets locked and I've soft locked my first run. That's fine. I'll just start a brand new save and 100% the content before Eigong this time. I unlock all the jades, every heal, absorb every fruit, and find every secret before starting the final boss fight right? The game crashes, deletes all my progress and now I'm at 0/54 skillpoints in New Kunlun Control Hub with the starting 2 heals. I'm more than entitled to absolutely hate this otherwise extremely well made game for being the unfortunate person random bugs just so happened to screw over. ♥♥♥♥ this game. For those who don't believe me I can posts screenshots of proof. I'm literally sitting at the final boss root node without Azure Bow even being unlocked cause the game just decided to reset my entire progress.
Great Metroidvania
This game is a genuine masterpiece. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.9K | 507 | 90% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 31K | 86% | $39.99 | |
| $27.4M | 29.4K | 72% | $29.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27.7M | 61.1K | 93% | $19.99 | |
| $27.8M | 27.8K | 96% | $29.99 | |
| $27.2M | 22.4K | 89% | $34.99 |