
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2518 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O Metroidvania com uma das melhores gameplay de combate que eu já joguei, tudo o sistema de parrys é muito bem feito. A história é muito interessante e bem complexa em algumas partes. Gostei bastante da ambientação e de toda estética Taopunk que esse jogo traz, e é algo que nunca tinha visto em nenhuma outra obra
Amazing Game!!! Can't wait for ten sols...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
倒地不给无敌时间诗人,格挡敌人一点反应没有,人均韧狗连招不停。地图还藏着制作组的小巧思,复活打boos路上硬是要恶心一下
8/10,各方面都很不错的类银,难度也比较简单
univers, gameplay en parry, trop beau. Seul bémol, la difficulté du boss final en mode normal
its good
good
无需多言
九日最厉害的地方在于叙事,是我玩过所有类银河战士恶魔城游戏中最好的,甚至没有之一,当然这部分的代价就是舍弃了一部分可探索性。 对比空洞骑士这种魂系碎片化叙事,我个人经历就是很多年后听到一档播客名叫原型,其中一期讲到蜂群意志,主播重轻讲了一遍空洞骑士的剧情,我的反应是哇哦,原来是这样吗?有一种恍然大悟感,如果没有去看社区讨论,研究Lore,多半是很难复述一遍空洞骑士到底讲了什么,当然碎片化叙事也有其优点,但在类银河战士恶魔城游戏中似乎一直缺少像九日这种大开大合,华丽地讲述一个有泪有笑,动人心弦的故事。 游戏的美术音乐战斗机制融合得很好,一些BOSS战斗体验让我想起空洞骑士中对阵王格林,彷佛一场华丽的舞蹈,完全行云流水进入心流状态。BOSS战往往伴随着一些漫画式的分镜讲述角色经历,张力极强。游戏整体美术风格道教+科幻,战至大道磨灭很有特点。当然还有游戏中民俗恐怖场景的虚实切换,京剧唱腔开场+动次打次猫娘随着摇摆,类银河战士恶魔城游戏能做出这样的演出效果令人叹为观止。游戏结局时种种悲欢离合泛上心头,最终片尾曲闽南语响起,鸡皮疙瘩简直都起来了。
Крутейшая игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.7K | 522 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |