
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 40.2Kreviews | 95% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2500 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗爽
Sekiro but metroidvania
非の打ち所の無いゲーム、BGMもシナリオも戦闘も探索も全てが良い、少し高難度のメトロイドヴァニアがやりたいなら迷うことなくオススメできる
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pros: Great combat, unique and beautiful artstyle, unique story. As always the dev team at RedCandle have incorporated their culture into the work, which makes it feel very distinctive. The game feels fair, there's only rarely the kind of anger at repeatedly failing a boss that I've had in similar games. There's also something about it that makes it easy to pick back up after a break, which is great as a parent - similar games like Blasphemous 2 and Elden Ring I feel like I'd have to start all over again to finish. Highly recommend! Cons: There are some annoying patches of gameplay towards the end, and where you need to go to get things is sometimes very opaque.
Jeu fini en 30h, en voilà les points positifs et négatifs : Points positifs : Gameplay très fluide J'adore les graphismes Lore super intéressant. De nombreux moment des retournements de situations et de réalisation qui me laissent simplement dire "Oh...". Bonne possibilité de personnalisation. Pas beaucoup de builds, mais suffisamment pour s'adapter aux préférences. Et surtout, jeu très bien équilibré. C'est rare, mais pour le coup je suis beaucoup mort sur certains bosses, mais aucun combat de frustrant. Les combats sont "fair", pas d'attaques complètement craquées du slip des ennemis, c'est de manière générale assez fluide. Les morts répétées me poussaient juste à dire "J'ai raté cette parade... je dois faire mieux" et pas "Mais p****n cette attaque est insupportable" c'est qui est pour moi le point le plus important dans l'équilibrage de bosses. Point négatif : Oui au singulier parce qu'il n'y en a peut être qu'un seul, c'est qu'avoir potentiellement un endroit où on peut vérifier qu'est ce qu'on doit faire vaguement aurait été bien. C'est parfois possible, mais quand on n'y joue pas pendant plusieurs semaines on peut perdre un peu le fil de l'exploration. En dehors de ça, excellent jeu, je recommande fortement pour ceux qui aiment le défi (le jeu en standard n'est pas facile non plus).
невероятноя игра! Справедливые боссы , стилистика и сюжет самобытные, на стимеке идёт прекрасно, платина не сложная, итого шикарный представитель своего жара
An artistically beautiful game. The background scenery along with the fluid animations are a feast for the eyes. The music impressed me and whilst there’s no stand out tracks to me; they did pair nicely with all the boss fights You’re spoilt for choice with the presentation- be that the smooth gameplay, story or visuals. I’m not great at games, especially souls-likes because my reaction-time is so poor. Thus, for a game that uses its difficulty as a lure and a part of its personality, you might think I had a miserable time. Not so though. Dying over and over never felt frustrating, as it felt like each death was a learning experience that culminated into me overcoming a boss that I once thought impossible to beat previously. Mastering the timing feels so rewarding and is an integral part to the enjoyment of this game I feel. Overall highly recommend especially if you like metroidvanias or a game that challenges your parry timings
⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⡜⠄⠄⠄⠄⠄⠁⠓⠢⢄⠄⠁⠈⠄⠄⠄⣀⠄⠚⠁⠄⠄⠄⠈⠢⡀⠄⠑⡄⢀⣀⡠ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⡸⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠑⢀⣀⡀⡀⠔⠄⠄⠄⠄⠄⠄⠄⠄⠄⠙⡀⠐⠈⠅⣀⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢹⠄⠄⡊⠐⠄ ⠄⠄⣀⣀⠄⠄⠄⠄⠄⠉⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠐⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⡇⠄⠈⠂⠄ ⠒⠡⠔⠂⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⠄⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢱⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠂⠄⠄⠄⠄⠄⢠⠖⠄⠄⢀⠜⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢑⡤⠄⡀ ⠄⠄⠄⠄⣀⠄⠤⠄⠄⠄⢀⠐⠄⠄⠄⠄⠄⠄⠰⠃⠄⠄⢀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠘⢧⠄⠂ ⠄⠄⠄⠄⠄⠁⢀⠄⠄⡀⠈⠄⠄⠄⠄⠄⠄⠄⡄⠄⠄⠄⠌⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠸⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢇⠄ ⠄⠄⠄⠄⠄⠄⢀⠈⠐⠄⠄⠄⠄⠐⠄⢀⢺⠄⢀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⣶ ⠄⠄⠄⠄⠄⠄⠄⠊⠄⠄⠄⢀⠄⠄⠄⡜⠄⠱⠼⡆⠄⠒⠲⢦⡠⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢦⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣰⣿ ⠄⠄⠄⠄⠄⡠⠁⠄⠄⠄⢀⠄⠄⠄⠄⡇⠄⠄⠔⠁⠄⠄⡆⢸⣿⣿⡄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢃⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⣔⣿⣿ ⡶⣒⣒⠰⠋⠄⠄⠄⢀⡄⠁⠂⠄⠠⣀⣱⠄⠄⠄⠄⠄⠄⢯⠨⢿⣿⣿⡆⠄⠄⠄⠔⠒⣿⣿⣶⣾⣿⣷⢶⣾⠄⠄⠄⠄⠄⠄⠄⢀⡴⢪⢼⣾⣿ ⣿⣿⣿⣿⠖⠤⣀⣀⠄⠄⠄⡤⣀⠂⠄⠈⠑⠠⡄⠄⠤⠄⠘⢂⠄⠄⠄⢠⡀⠄⠈⠄⠤⣹⣿⣿⣿⣿⣇⠤⠘⠄⠄⠄⠄⢀⡀⠄⠹⠤⠚⣿⣿⣿ ⢙⠿⠿⢷⣀⣀⠄⠈⠑⠓⠉⢤⠔⢉⡱⠖⠢⡞⠄⠄⢀⠄⠄⠈⡢⣀⠄⠄⠁⣀⠄⠄⠄⠄⢀⡉⠩⠭⠤⠔⢂⠄⠄⠄⠄⠈⠄⠄⠄⠐⣱⣿⣿⣿ ⠁⠄⠄⠄⢀⠄⠩⠓⠢⢤⣀⡦⠦⢺⢁⣠⠥⣡⡊⢈⠍⠄⠄⠠⢆⣿⡗⢢⣀⡀⡀⠄⠄⡔⠁⠄⠄⠄⠄⠄⠄⠑⠄⠄⠄⠄⠄⠄⣠⣴⣿⣿⣿⣿ ⠄⠄⠄⠐⠁⢀⠄⠄⠄⠄⠄⠄⢱⢍⢒⠠⣀⡀⠄⠄⠉⠒⠻⢿⣿⣿⣾⣿⣿⡇⠘⢿⡭⠠⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠘⠄⠂⠰⠿⢿⣿⣿⣿ ⠄⢀⠔⠄⠃⠄⠄⠄⠄⣀⡤⠊⠄⣸⣆⠈⠒⢚⢹⣷⣶⣤⠔⠹⠉⢈⠍⢩⠻⠧⡀⠄⠄⠄⠄⠄⠄⠄⢀⣀⡀⠠⠄⠄⡠⠃⠁⠄⠄⠈⠉⠼⢻⡛ ⢀⢀⠄⠄⢀⡠⠒⠄⢉⣀⣤⣶⣾⣿⣿⣦⠠⠊⢸⣿⣿⣅⠄⠄⠄⠏⢀⣮⣀⡀⠄⠉⠄⠐⠂⠴⣶⣾⣿⣶⡦⣶⡤⠈⠄⠄⠄⢀⣀⠤⠤⣄⣀⣿ ⣿⠈⢀⡔⠋⢀⣤⣶⣿⣿⣿⣿⣿⣿⣿⠟⢀⣤⣿⣿⣿⣿⣧⠁⠈⠢⠈⠛⠚⢀⣵⣶⣤⣤⣄⡀⠄⠈⣽⣿⡍⠥⢄⡀⠄⠉⠉⢉⠉⠉⠛⡛⡛⠿ ⠉⢀⡮⢀⣴⣿⣿⣿⣿⡿⠿⠿⠛⢋⣀⣠⣿⣿⣿⣿⣿⠿⢿⡃⠄⠄⠄⡀⠤⣾⣿⣿⣿⣿⣿⣿⣷⣶⣽⡻⢀⣰⢿⡞⠉⢒⣤⣦⣀⠄⠄⠓⠁⠁ ⠄⣧⠁⣸⣿⣿⠿⠛⠁⣀⣤⣶⣶⣿⣿⣿⣿⠟⣫⣭⣷⣾⠋⢨⣦⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢇⠄⠉⠙⠳⠤⣼⣿⣿⣿⠄⠄⠄⠄⠄ ⠁⠘⠧⣏⣁⢀⣤⣶⣿⣿⣿⣿⠿⢟⣫⣵⣿⣿⣿⣿⡿⠄⣰⣿⣿⣿⣤⠌⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⠄⠄⠄⠄⠄⠄⠉⠙⠄⠄⠐⠔⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⡰⣺⣽⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄⣿⣿⣿⣿⠟⢀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠠⠤⡀⠄⠄⠄⠄⠄⠄⠐⠒⠛⢶ ⠄⠄⠄⠄⠄⢀⣶⠎⢰⣿⣿⣿⣿⣿⣿⣿⡿⠟⠙⠄⣾⣿⣿⡟⠁⣠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣥⡤⠤⠚⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠂⠄⠄⢠⣾⣿⣿⣧⠘⠛⠿⠿⠿⠛⠛⠋⣤⣴⡆⢠⣿⣿⠟⢡⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠄⠄⢠⡴⠦⠶⠶⠶⠶⢶⠶ ⠄⠄⣰⣿⣿⣿⣿⣿⣷⣦⣤⣤⣤⣴⣶⣿⣿⣿⣧⣼⣟⣁⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠄⠈⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠈⠉⠬⠦⠄⣀⡀⠄⠄⠄ ⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠿⣿⣿⣿⣿⣿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄⠄⠄⠄⠠⠄⢩⣿⣷⣿ ⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⣿⣿⣿⡟⠄⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠄⡄⠄⣀⢸⣿⣿⣿ ⠄⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⣿⣿⣿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡎⣷⣶⣾⢿⢿⣿⣿⣿ ⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣿⣿⣗⡾⠛⠄⠄⣼⣿⣿⣿ ⡆⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣡⣿⣿⣿⠄⠄⠄⠄⣸⣿⣿⣿ ⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰⣿⣿⣿⣷⣶⣾⣿⣿⣿⣿⡿⠿ ⣿⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⣸⣿⣿⣿⣿⢿⣿⣿⣿⡿⠋⠁⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣄⡀⠙⠿⠿⣿⣿⣿⣿⠿⠛⠉⣴⣿⣿⣿⣿⣿⢫⣿⣿⠟⠄⠄⠄⠄⠄⠄ ⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣦⣤⣤⣤⣤⣤⣶⣶⣿⣿⣿⣿⣿⣿⡇⣾⠏⠁⠄⠄⠄⠠⢆⣀⠐ ⣿⣿⣿⣧⣟⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁⠄⠄⠄⠄⠄⠘⠒⠒⠁
Только что прошёл игру и скажу так - я не жалею, что потратил на неё свои деньги. Игра изначально придумывалась хардкорной, а я как любитель хардкорных игр скажу, что я от неё кайфанул знатно, особенно с финального босса. По сравнению с другими боссами, финальный точно мне запомнится как "подрыватель жоп казуалов" т.к. смотря на отзывы других людей и замечая, что некоторые жалуются на то, что её атаки не читаемы/слишком сложные, у меня сложилось о ней такое впечатление. По лору всё замечательно, это пожалуй ещё одна годная метроидвания, которую я прошёл вторым по счёту среди других метроидваний. Людям, которые любят более простые и лёгкие игры, не знаю стоит ли вам её брать, а для таких на голову отбитых как я, очень рекомендую к прохождению, не пожалеете.)
畫面優秀,音樂優秀,手感極佳,但探索上給予的回饋度不太夠,尾王會讓人不斷的挑戰
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.9K | 518 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.9M | 73.2K | 92% | $19.99 |