
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 718 reviews with recorded playtime.
Reviews
Themes across 715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juegazo en toda regla
Sekiro meets Hollow Knight with a rich lore. Now if you want to play it for the gameplay ( parry as game's core mechanic ), I highly recommend it, and if you are the type that enjoys themes like religion, mythology, or philosophy in his games, you will find this one really interesting. I'm talking about Eastern religion and mythology, especially Daoism / Taoism.
Really good but if you don't like super skill-based games then don't play
Really fun and nice game.
ฉันคือเเมว999ชีวิต
♥♥♥♥ game
♥♥♥♥ you Kanghui. other than that amazing game
世界觀吸引人,故事劇情有說好一個故事;戰鬥系統有趣,可惜能選擇的流派偏少。 但總體還是推薦喜歡橫版類魂遊戲的玩家!
parry based, which I suck at :D
动作和战斗系统实在喜欢不起来,游戏开局就送的平a格挡贴符,到最终boss了还是在平a格挡贴符就多个射箭,甚至平a也不需要了,就背板格挡去吧。已经在最终boss门前了,但一想到要背板几小时就释怀了,何必呢不想背了。 天赋树意义不明,本身就没什么内容又有加强3段平a伤害之类的关键节点都是一些看一眼就知道怎么点的,那都知道去点那边啊,反正最后都是全部一排排点满,顺序一点都不重要;符文页东西太少,一眼能用的就那几个,点数也太少,几乎没几种搭配。 战斗和怪物交互更是槽点太多不想列举了。一个类银,别的方面在游玩过程中也没有让我感到设计出众的地方,且战斗不喜欢,对我来说确实是不行了。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Mortal Kombat X | $24.7M | 60.4K | 86% | $19.99 |
| Overcooked! 2 | $24.7M | 83.1K | 90% | $12.12 |
| Wartales | $24.5M | 35.3K | 86% | $34.99 |
| Disney Dreamlight Valley | $24.9M | 24.5K | 92% | $39.99 |
| Among Us | $24.9M | 740.1K | 92% | $2.99 |
| Hotline Miami | $25M | 126.4K | 97% | $9.99 |