
This is a survivor game with Chinese immortal cultivation as the background. After reaching certain conditions, the player will go to the next level and the monsters will become stronger.
Modeled estimate, not a reported figure. How we estimate →
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About
Through repeated choices, the character becomes stronger and stronger, and is fearless even when surrounded by monsters.
The protagonist is an immortal cultivator, flying on a sword. He can fly to higher skies, and the difficulty of the battle increases accordingly.
the protagonist will fly to the next level after a period of time.
Each skill has 3 to 4 upgrade directions. After the total level of the skill is full, it can be broken through. The breakthrough type is shared by all skills, so in theory, there are many final forms of the skill.
Unlock new content through the talent tree in "Unlock New Content", such as new skills, new maps, etc.
1. You can unlock new content in "Unlock new content", such as: new skills, new maps, new store items, new enhancements, etc.
2. You can perform off-site enhancements in "Enhance".
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Vietnamese, Korean
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 作为一款将“幸存者”玩法与中国修仙完美融合的3D独立游戏,《九重天》用19元的价格,让我体验到了御剑凌空、逆天改命的快感。如果你喜欢技能Build的无限可能,又对“一剑破万法”的修仙世界着迷,这款游戏绝对值得入库。御剑飞行的动态光影和剑气特效虽不华丽,但流畅度优化极佳,即便是880M核显的掌机百怪围城也能稳定60帧。
This is a standard horde survival game where you play as a god-like figure flying on a sword. There's only one character available, but you can unlock various sword colors and hero outfits by completing stages. Since your flying sword has no inherent attack ability, each run begins by selecting a starting weapon. You then choose a stage and try to survive for as long as possible or until the final boss. Your main task is to fly around while your auto-firing weapons handle the enemies. Along the way, you collect colored orbs: one restores health, another provides karma, and a third gives you money to spend in the current run’s shop. The most important collectible, however, is the experience orb. It fills a bar at the bottom of the screen, and once full, you can choose one perk from a random selection of three. These perks may include new weapons or upgrades to ones you already possess. The stages themselves are fairly simple—just open skies with some ground visible below. Enemies spawn continuously, but every two minutes you ascend slightly, introducing tougher enemies and a mini-boss. These mini-bosses are larger versions of regular enemies and are relatively easy to defeat. Beating one grants you a free upgrade, and defeating the final mini-boss wins you the run. Karma is the only resource retained after each run, whether successful or not. It's used for permanent upgrades, which fall into two categories. The first is a skill tree that unlocks new content for future runs, such as additional stages, weapons, and skills. The second category includes character-specific upgrades like increased attack power and improved experience orb drop rates. You begin with four available stats, and the rest must be unlocked through the skill tree. Although upgrades are costly and require multiple runs to afford, the game remains fun for a few rounds thanks to the rapid power scaling. Focusing on increasing your attack speed and weapon count can quickly fill the screen with flying swords and axes that eliminate enemies before they can even reach you. Of course, like with any other horde survival game, you might get bored after a while.
赛博风做出了国潮风,够反差的。游戏目前还有很大提升空间,原厂商努力更新的话还是很期待的。 需要全键盘或全鼠标操控。需要成就,云存档,后台自动静音。音量调整后,重启游戏不能保持调整后音量大小。
有中文 有成就
- 游戏画面精美,细节刻画到位。 - 游戏玩法新颖有趣,操作简单易上手。 - 剧情跌宕起伏,代入感强,仿佛身临其境。 - 游戏音乐和音效相得益彰,营造出沉浸式的体验。 - 游戏耐玩性高,可玩性十足,让人欲罢不能。
御剑飞行的幸存者游戏,还是3D的,飞在空中战斗还是很有感觉的, 而且只卖24,非常不错的游戏. 另外,地图机制有点离的太近了,可以适当的刷新远一点,要不然还没怎么飞,就到地方了.
玩过其他肉鸽类游戏,但这一款还是很有特色的,结合了中国神话修仙场景,而且画面是3d的。战斗方面简化了技能突破的难度,升满级然后开boss死后的宝箱就能直接突破,不像其他肉鸽类一样需要好几种满级然后组合在一块才能突破。有一定的难度,但也不至于过于难。技能丰富多样,画面炫彩夺目,一玩就停不下来。
用Godot引擎做的游戏,哈哈,莫名有种亲切感(我也学过这个引擎)。参照很火的幸存者游戏模式制作,刚开始第一关难度不高,通关了。第二难度就gg了,不知道难度4得多难。估计得解锁足够内容后,就很好玩了,希望游戏内容越来越丰富、UI更完善一些。支持支持!
不错
这款游戏以中国修仙神话为背景,让玩家飞在空中打怪,感觉很新奇,有种不一样的感觉,玩的时候很享受,像是在读一本神话故事。另外游戏制作精美,3D画面非常好看,视觉效果很好,音乐明快,悦耳动听,游戏难度适中,很容易上手,越玩越想玩。我真心将此游戏推荐给所有游戏爱好者。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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