
This VR title is a unique room-scale third-person shooter. Control the Nightstar by moving your Motion Controller in space, shooting a vast variety of enemies, and avoiding obstacles and enemy fire. Play through 8 levels of non-stop action and immortalize your name on the global leaderboard!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is what VR is about!! After getting a Vive 2 weeks ago I have been sampling many games but I kept going back to Xortex as it was the most immersive and most fun. I was wondering why there aren't other games like that. I was pleased to find that another developer has noticed this as well and has done something about it. Nightstarr, although in its infacy, is engaging, addictive, challenging and above all immersive! Well done to the developer, I hope you get the recognition you deserve and inspire other developers to follow suit. I look forward to seeing how Nightstar develops further!!
Nightstar is very much like The Lab's Xortex, but different in enough ways as to merit being a seperate game. That said, if you like Xortex, you'll certainly like Nightstar. It is very much the standard, controller becomes spaceship, shooter game but it adds powerups, wingmen, and even objectives (protect fleeing spaceships) to the mix. While one can say it is repetive, etc... having grown up on Galaga and classic games ike that, I get that a good game does not have to be deep or long in content to be enjoyable. Sometimes simply being a shooter game can be good. Thankfully the developer has added constant firing as an option to save your controller from the beating it would take otherwise. Overall, this is one Vive game that I find myself going into for a quick game often. It is also one I use to demo the Vive to people with since it is so straight forward and reminds one of old school arcade games. Therefore I highly recommend it to everyone as a VR library addition.
meh
Fun Galaga-style arcade game. Very similar to the mini-game in "The Lab" by Valve. Challenging and intuitive. Looks decent. Overall well made and recommended!
This game is fun and engaging. But i have to give it a low score for a couple reasons: the time in and out of missions is far too long - 15-30 seconds of waiting around to start or restart a match that honestly only lasts about 2 min anyway, i spend more time waiting than playing. The other thing i dislike is that the game always wants me to play left handed, i have to unstrap and re strap the left controller to the right side in order to play comfortably. Finally there is no menu or "start button screen." If i hadn't purchased this game on sale for $2.00 in be a little put out, a little more development and this could be a highly competitive title.
This is the game that I always come back to. It really makes you aware of your virtual space. As my friend stated "Now THIS is what im talking about!". :waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrps:
Neat little game that doesn't require too much movement. You just move the ship around with your hand and blast what's in front of you while avoiding lasers and asteroids and whatever else comes your way.
i got it for 1.99 (80% off), that should be the normal price for what i'm seeing in the game. its fine. bare-bones. ship looks like a paper model.
Cute shooter brought into the VR world.
fun little arcade game, feels very 3d. Somewhat hard to see the objects in the distance but that could just be me being blind.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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