
Nightmare simulator is a first-person exploration horror game. You walk as a tormented soul and discover disturbing places from subconscious. Nightmare never ends, when you wake up you go to another nightmare.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Такое ощущение, что побывал в воспалённом мозгу наркомана. Иначе и не скажешь, ведь игра (игра ли?) представляет из себя набор сюрреалистичных сцен, в которых в 90% случая вы не принимаете никакого участия. Просто ходите туда-сюда и наблюдаете за бредом, происходящем на экране. В этом вся игра..... В общем, мусор, не стоящий вашего внимания. Эдакий симулятор ходьбы в безумном и воспалённом сознании наркомана.
Absolute trash, doesn't work properly, absolutely awful gameplay and glitchy as hell. Play LSD Dream Simulator instead.
フレンドからギフトとしていただきました。 "Nightmare"文字通り”悪夢”のようなゲームでした。 お気づきの方は気づいているかもしれませんが、 私は本ゲームを5分しかプレイしていません。 いえ寧ろ5分しかプレイできませんでした。 冒涜的な映像・音声による精神的苦痛や不快感を与えられ、 進めていくうちに自然とAlt+F4を押していました。 ゲーム内容に関して詳しくは申し上げることはできませんが、 冗談半分でフレンドに贈るゲームではないこと、 気軽にウケ狙いでプレイするゲームではないことをここに記します。
Nightmare Simulator is a set of 16 Walking Simulator scenes, most of which you passively observe some surreal scene taking place before being warped back to its ominous "Wheel of Fortune" esque wheel to make your next selection of which spot it lands on next (Vanna White not included.) In most instances, the situations you find yourself in are passive, surreal scenes taking place, including one depicting a bunch of insect-like creatures approaching you as you are unable to move or another rummaging around the outside of a farmhouse with a trippy sky made of many colors and a texture of peacock feathers on the ground at your feet. https://steamcommunity.com/sharedfiles/filedetails/?id=1332341187 In most of these levels you usually don't have to do anything and just kind of wander around looking at things until the moment ends, which isn't to say you aren't required to do a couple of puzzles in some of them. In one you gather a few logs of wood and a lighter before jumping into a rudimentary kiln and apparently lighting yourself on fire. The game is all very surreal and it often abruptly switches from scene to scene which can be jarring, but I think this also reflect its theme of dreams well in that they abruptly shift in tone. In one of the more disturbing and unclear levels of the game, spikes shoot up from the floor as blades swing back and forth ahead of you, before a bunch of binary is read aloud by a Portal-esque Glados voice and then a loop of someone saying "Kill yourself. Kill yourself. Kill yourself. Kill yourself." is played over and over. https://steamcommunity.com/sharedfiles/filedetails/?id=1351783972 I had no idea what I was meant to do in this scene of the game (beyond obliging its narrator somehow on one of the traps nearby, maybe?) but contacting the dev in the forum (which they promptly responded to) revealed that all I had to do to progress in this level was sit there and wait for 3 minutes until the scene ended. While the effect of the level is undeniably disturbing and unrelenting, the lack of instruction had me quit the game until I had heard back. Other levels follow similar paths of linearity, and you are often just inhabiting the space of a dream as events pass by more than having any direct influence over the events on-screen, which may turn many people off of what it is presenting. While Nightmare Simulator's graphics are simplistic the arrangement of its visuals strike a surreal, unsettling tone in many of the scenes. The game's sparse use of items combined with vast open areas of emptiness reflect its subject of dreams and the 'iconic' status that certain elements of dreams can embody well. https://steamcommunity.com/sharedfiles/filedetails/?id=1356598830 Nightmare Simulator will probably be a divisive game as far as whether or not you enjoy what it portrays. For me, I found it depicted cerebral, unsettling moments well and had a plethora of surreal scenes to observe. Although the game can range in its effectiveness from comical (the sudden wailing of your character after you light yourself on fire in the log level) to creepy (the slowly-creeping bugs of the other..) for its scant asking price, Nightmare Simulator is an immersive depiction of a handful of bizarre, surreal moments. Some more player interactivity would have broken up its pace a bit more, but I hope the developer continues to create content focusing on psychological / surreal effects.
[h1] 真正的噩梦来自于未知与无力[/h1] [spoiler]这次测评可谓是真正意义上的标题党23333[/spoiler] 记得很早以前,有个很要好的朋友给我讲了这么一个故事:假设某天你醒来的时候,自身全部的感官被颠倒而导致你所感知的东西全部发生了错乱,但是你不知道那种感官和哪种交换了,你只觉得嘴里甜甜的,眼前是奇怪的色块混沌在一块,彼此界限并不分明,在你面前有着一团红色的东西,你听见左边传来尖锐的金属声,右边飘出一股清香,你感到身后凉飕飕的,左中右,原地不动,你如何选择? 我隐约记得答案,但是很可惜,具体解释和很多细节甚至后续却都不记得了。 [spoiler] 这就是我所能回忆起的全部: 视觉-味觉-红-辣 味觉-嗅觉-甜甜-毒气 听觉-触觉-尖锐的金属音-风-出口 嗅觉-听觉-清香-清脆的机械音-陷阱 触觉-视觉-凉飕飕-斧子 [/spoiler] 说这个题外的回忆,只是忽然在玩的途中想起了这个故事。玩通之后,我有几分理解为何自己会想起这件事情,不仅仅出于同样的光怪陆离,更有某种相似之处。所谓的噩梦,很多时候都是处在未知与无力下的。不妨试想梦日记,梦日记的地图如此之大,使得你可以做的事情变得很多,然而梦日记在现实区域的地图又如此之小,使得你感到无比压抑。梦中的世界宽广而神奇,尽管它虚无缥缈,时常让我们害怕,但是空无一物的小屋更让我感到绝望。感官被替换之后,所能感知的东西也从熟悉变得陌生,于是乎,新的未知还未能把握,曾经的已知也全数尽失了,不可谓是无力与绝望。 [spoiler]这个噩梦模拟器也有类似的感觉,现实是灰暗的(视觉上),男主翻来覆去都在噩梦之中扑腾。我感觉这个人应该有着极大的压力,通关之时他吞下了整整一包白色的药物。首先,我并不认为这个药物是所谓的毒品,因为最后说了句“Kill yourself.”显然不大可能是致幻剂,我推测这些可能是安眠药(说句题外话,服用大量安眠药是极其痛苦的方式,因为药物会进入内脏将其全部侵蚀破坏,药效发作时你会真正理解什么是五脏俱焚,即使你在睡梦中也会被痛醒)。[/spoiler] 这个游戏和梦日记有着曲艺同工之妙——都是[spoiler]开局一张图,剩下全靠猜[/spoiler]缺少对话和解说的作品,同样压抑,不过我不能完全同意有人说这是真正的“梦日记3D”,[spoiler] 这里面全是吴克、无脑儿、骷髅头、HIM和大基佬,梦日记还有萌萌的各种妹子呢![/spoiler] 毕竟梦日记所展现的东西和本作完全不同,而且它也没有梦日记那么丰富的层次与广大的地图,所以说这是梦日记精神续作,也不大合适。 游戏中还有很多贴图实际上运用了恐怖谷效应,众所周知,当某个拟人物无限接近真人时,它身上非人的部分就愈发的突出,于是越接近真人反而越让人觉得诡异。游戏中的贴图是对此的逆向使用,借用将人脸或者人体图像模型的拆分和重组,构建出许多非人的造型,于是与以往恐怖谷由非人向真人方向移动相反,本游戏通过反向从真人移动到非人,实现了同样的恐怖效果,在游戏里看到照片本就是件违和感极强的事,更不消说是这种特意向恐怖谷底端靠拢的设计。 如果你询问我,这部作品的启发和意义,我只能说这没有什么意义,就是玩的某种感觉,但是说它完全没有意义也不正确,因为我全程感受到了某种压抑感,一种让人全是鸡皮疙瘩的感觉,然后最后结束时更是一种“终于解脱了”的放松。寻思为何?其实大部分的时候,我在这个游戏里什么也做不了,只能观看自己被各种“对待”,[spoiler]这样的例子很多,比如有个地方叫你“不想死变斑马”,但是你变了依然会被杀,而且因为你会看着身边的其他斑马一个个倒下,这种恐惧更甚。再比如有个梦你在高速路上不能动,只能任凭打雷将你的伤害,然后每一次受伤都会使得视野染上鲜红,最后整个视野被覆盖时传来了马的嘶吼,然后你醒了。还有被绑在铁轨上,还有被活生生献祭,等等,这种“什么也做不了”的情节很多。 [/spoiler]正因为什么也做不了,所以感到了无力。未知的东西带来恐惧,而无力感导致自己无法理解未知的本质,于是从这个角度上看,我觉得自己在这部作品里更像是克苏鲁神话中的小小调查员,而说到克苏鲁神话,我觉得这作品里那些场景确乎很“克苏鲁”,如果有所谓san值检测仪,我现在的san一定很低。[spoiler]也许这就是传火,最后男主被烧干了魂所以——我编不下去了[/spoiler] 噩梦[spoiler] 薪王[/spoiler]模拟器,不仅仅像梦日记,精神猎奇向作品某种意义上都有点相似,比如 (以下皆是个人观点) [spoiler]终之空[/spoiler]狂气相似 [spoiler]101[/spoiler]狂气相似 [spoiler]梦幻回廊[/spoiler]氛围相似 [spoiler]sayo教[/spoiler]氛围相似 [spoiler]怎么全是日系车,我怀疑你……[/spoiler] [spoiler]层层恐惧[/spoiler]氛围相似 [spoiler]锈湖系列[/spoiler]氛围相似 [spoiler]逃生[/spoiler]狂气相似 [spoiler]pony island [/spoiler]各种意义上相似 [spoiler] im scared[/spoiler]氛围相似 [spoiler]悲伤傻蛋[/spoiler][spoiler]“我们可能是老♂乡” [/spoiler] 因为鄙人才疏学浅就不瞎在这儿不懂装懂了。 这个游戏素材虽然粗糙但内容还是很丰富的,但是不建议的心脏病患者、孕妇、对猎奇不适者游玩,未成年人最好在家长陪伴下玩耍。 [spoiler]游戏还行,但是我绝对不会再玩二次了[/spoiler] 就这样,收工! [spoiler]顺带一提,那些色相浑浊的四色问题贴图我怀疑是朱利亚集合(分形图),不知道是用什么软件画的,挺不错。 [/spoiler]
Quite possibly the worst game I have ever played
super lame my hours are only at 13 because i left it on by accident. idk how some schizophrenics game got released on steam
私はこのゲームを友達からいただきました。 このゲームは非常に難解で気味の悪いゲームとなっております。 私はこのゲームを返金する気すらも起きませんし、今後やりたいとも思いませんし、一生友達を許しません。 ぜひ、お誕生日のお友達がいるなら、これを押し付けて友達をやめましょう。
i love it! only wish the creators would make more levels
aga bu ne amk
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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