
The young girl Rayne, who became the sacred knight of the kingdom, was entrusted by Jas, the leader of the sacred knights and her lover, to investigate the disturbances occurring in a distant town named "Hakudeti".
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About

The young girl Rayne, who became the sacred knight of the kingdom, was entrusted by Jas, the leader of the sacred knights and her lover, to investigate the disturbances occurring in a distant town named "Hakudeti".
These disturbances involved a surge in criminals in the previously peaceful town of Hakudeti, an overflow of monsters in the nearby areas, and even the appearance of a mysterious dungeon.

Players will control the protagonist, Rayne, and experience her adventure. Delve into mysterious dungeons, vanquish monsters, and investigate the disturbances, all while trying to restore peace to the kingdom!

JRPG
Turn-based command combat
Female protagonist
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
É um JRPG com mecânicas solidas de corrupção e CGs bem desenhados. Recomendaria numa promoçãozinha.
前期无脑生重斩和那两个魔法立场 不消耗回合数太赖了 小怪给你捆绑了直接开立场无脑抗住开始忍耐
配音有點少這點可惜,服裝多+多結局好評
9/10 王道派RPGみたいな極めて穏当なシナリオなので、意外性は少ない。 エロも一歩一歩穏健にステップを踏んで展開していき、意外性は少ない。 凌辱系エロが中心だが、全体的に保守的で徹底的な蹂躙はなく、まだまだ優しすぎる。 意外性が少ないというのは、私にとっては退屈さと直結するのだが、 とはいえ、このゲームは全体的に非常に丁寧に作られている。 シナリオも細かい演出も音楽もCGもUIも丁寧。 様々な着せ替え可能な衣装があって、バトルファックシステムもある。 何より戦闘がそれなりの難易度があって、普通のエロゲーよりはずっと面白い。 私はBLACK SOULSⅡのような 狂気と衝動と悪意に満ちた限りなく非人間的かつ暗黒かつ予測不能なエロゲーによってしか 満足させられない魂なのだが、 こういう良くも悪くも常識的で穏健な作品も悪くはないと思う。
还行吧 但我主要是想找个有战斗的来玩的 这游戏的战斗没让我感兴趣 而且刚开始还稍微好点能边玩边吐槽一下游戏各种内容 玩到第二个地下城结束开第三个地下城前就给我玩无聊了 后面断断续续玩终于也是把结局打了 高级酒店游戏出的太晚了只想先把结局打了后面感兴趣想看看玩法的话再说了 结局相关吐槽:[spoiler] 不是哥们你得知梦魇乐园弱点后直接卖关子提都不提一嘴就纯不让玩家知道呗 最终决战前提醒前面是决战了~恢复状态准备打boss了~ 我都各种状态嗑满了欲望也降到0了 结果这boss只有一个阶段还超弱的不谈 后面要打QTE了才告诉我梦魇乐园弱点是接受欲望就行让我打欲望的QTE 哈哈 那还说啥了直接给你了呗 那就梦魇骑士结局呗喜欢藏就接着藏你的[/spoiler] 素材的谐音梗挺有意思的 奔跑有专属动画挺好 能直接截图哎 游戏时不时就会开始变卡 明明帧数没低但就是卡 尤其是东南迷宫水下两个石头附近和俱乐部迷宫通过门传送过后 战斗没看到有逃跑的选项 后面还疯狂束缚耗TP吸MP折磨 打QTE时音效和动画还对不上 纯扰乱视听 直接隐身烟雾怪物退退退 剧情里主角移动好快和其他人格格不入有点出戏 始终奔跑设置只影响键盘不影响鼠标 刚进地下城没有隐藏道路的提示 看来要开始蹭墙走路了——是想这么说的 但第三个地下城开始就没蹭墙了 能攀爬的藤蔓和不能攀爬的也太像了 还是看到上面有东西后贴墙找才爬上去 后面地下城也没相关爬墙印象 升级时没有属性提升画面 不能直接看到提升了哪些数值 魔法的消耗量颜色和MP的颜色不同 明明TP是相同的 没有看到反击的相关说明 技能倍率没显示 设置里的记住指令设置不记住索敌 和NPC对话后对话气泡没消失时和另一个NPC对话会导致对话气泡在前一个NPC身上 结局条件教程里提过了 而且实际上结局还要通过打QTE来决定 50000一次的占卜有什么意义 事件不把主角放屏幕中间 医院事件盯着中间房间看半天 后面才反应过来是在左边的房间 任务道具珍馐玉米没明确任务标 虽说说了在炼金工坊 但不在炼金人身上还没明确标是真的怪吧 观看过的事件有提示 并且可以选择跳过……想说好评的 但这功能覆盖很片面了只有自家床上才有用 看NPC各种对话还专门搞了堕欲裸着去和他们对话结果只是对话内容变了可还行
gameplay cycle is way better than i expected and it has gambling to top it all off
牛头人万岁
Bad story, uninteresting characters, bad writing, garbled english translation, requires patch from 3rd party site, bad combat system where you can mostly just win everything by spamming attack, forgettable H-scenes
非常棒的黄油,蕾真的好可爱,美中不足之处是略显无聊简陋的战斗系统以及所有换装都不能在战斗中使用,但都瑕不掩瑜了
Unexpectedly long game with different activities and not bad story with multiple endings. Gllery unlock is available on completion.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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