
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 91 reviews with recorded playtime.
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
El juego más peak q jugué en mi vida
is good
Play this game, and you will be changed forever...NIGHTMARE EYES 👁
meow
Night in the Woods is a pensive reminder of what it means to be in your late teens or early 20s. As someone who struggles with [spoiler]delusions, thankfully lucid[/spoiler] myself, Mae's character really stuck with me. In many ways, she's who I might become in a few years. She echoes many of the things I fear, and she carries many of my flaws, too. I feel like the highlight is that NITW is very refreshing for a story-driven RPG that is ultimately about psychological dread and suffering. I appreciate it for not being gimmicky or too stuck on a particular emotion and how it captures an incredibly wide range of feeling, turning from hilarious to riveting to existential at a snap of a finger. It is very light (so, light-stomached people, you'll be fine!), the format is novel, the artstyle delivers, and the lore leaves not much left to be desired. I will be honest, the transition between these different emotions can be awkward at times (simply due to how the friendship quest system works). If you are a psychological horror fan who wants to feel absolutely terrible and nothing else, then this game won't be for you. Why? The game's ultimate ambition is to paint a nuanced picture of college-era life, both in the good, the bad, and the ugly. As a result, I left the game not so much misanthropic or hopeless about the future as I was appreciative of it. The writing is childish, but I'm pretty sure it's completely intentional, and all things considered, it's pretty impressive that the developers have managed to convey such heavy topics through such a whimsical cast. NITW is such an adorable yet deceivingly light-hearted game. It is not perfect, and it takes some concessions on the player's part to fully appreciate, but it is without a doubt one of the champions of its time. I left my first playthrough with a Mae-shaped hole in my heart :) [spoiler][i] I am going to tell you something, little creature: you are swimming further and further out to sea and beyond are things blind and terrible, so I am climbing back into the air they knocked away and I am closing the sky. [/i][/spoiler] - The Sky Cat, Pt. 3 Day 2
kinda boring ngl okay now jokes aside, without any doubts this is the best game i have ever played, it truly is a masterpiece. the way it tells the story, the way the characters actually feel alive, the amount of details it has, not just on the artwork cause if i even start talking about it im never shutting up LOL
If there was a more neutral option I would pick that, but alas... The game almost completely lacks gameplay, but I get it, it's just the kind of game it is. Interacting with side characters and exploring the town, and getting to know it is pretty nice, largely feels like Life is Strange: True Colors, perhaps, if you're looking for closest match. However, there are some things in a game that annoyed me just too much: - Main story: I felt being hyped up for something big to happen throughout the game. They do this tension build up pretty nicely. What they don't do nicely is the final resolution. It feels completely lackluster and mostly out of nowhere. Maybe they went for some kind of realism in this, or wanted to make a point that sometimes this happens, I don't know... But I think it ultimately goes at odds with the quality of overall experience. - Content gating: I really don't like games that prevent you from experiencing as much of the game as possible in one play through, and this is one such game. You are forced to pick who you hang out with for no good reasons, and are forced to skip some options. Also if you mix, you get locked out of bond achievement with both people. People can say things about replayability value all they want, but I don't think it was necessary here at all.
Binged it in one day. Favorite thing I've played in a long while. Love the autumn/spooky vibes. Despite the cartoony art, the story has a very eerie, murder mystery vibe. Loveable cast of deeply flawed characters. Tons of Easter eggs for local yinzers (Pittsburgh), too!
Чертовски душевная игра, которую желаю пройти каждому. Правда не очень люблю опустошение в себе после таких игр, чувство будто кусок жизни потерян и часть души теперь там. Из за этого мне всегда захочится вернуться в игру, чтобы вернуть её, но я считаю что такие игры необходимы людям для того чтобы заново полюбить игры. Когда злой пофигисный человек встречает Мэй, то привязаться к ней очень легко и ассоциировать себя с ней труда не составит, так как у каждого наверняка есть старые друзья детсва и были проблемы с учебой. Единственное, за что хотелось бы упрекнуть игру это за то, что после прохождения остаётся еще много вопросов касаемо культа, персонажей и их судьб, но возможно так и надо. Таким образом, игра явно стоит своих денег, и понравится многим людям, пусть и надо привыкнуть ко дню сурка.
After watching Night in the Woods on YouTube in 2017, I picked it up again, remembering it pretty fondly. I remembered correctly, but forgot just how brilliant this game is. At its core, NITW is a narrative 2D platformer. Now, that may sound boring as hell, and it certainly is not for everyone. But it is for everyone who wants to lay back, read stories and grow attached to some amazingly written characters. Other reviews are not kidding here: This game is a narrative masterpiece. Dialogues manage to ring all across the emotional spectrum, from witty to comical, to tragic, to melancholic, to cringy (in a good way) and much more. Do yourself a favor and give this game a go. Take an evening for yourself and play it an hour. You'll quickly fall in love with everything this game has to offer. And if you do not, well, you can still refund :) At the time of writing, I still have a lot to replay of the game, so you most certainly get your moneys worth if you buy this full price- which you should. It is just that good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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