
The world needs you Adventurer! Embark on an RPG pixel adventure where you’ll play as Baelin the humble fisherman, who must rise-up to become the hero of Honeywood. Battle fish with precision timing and magic spells, upgrade your abilities, defeat evil and rebuild Honeywood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


When the heroes of Azerim mysteriously vanish, an evil force threatens to take over the lands! Baelin the fisherman NPC must rise up to defend the town of Honeywood the only way he knows how! However, something's different... Baelin's no longer an NPC but... an Adventurer! Can you handle your new found responsibility?! Battle fish with precision timing and magic spells, upgrade your abilities, defeat evil and rebuild Honeywood.
Morning! Nice day for fishing ain’t it!

Engage in fearless fishing battles to fulfil quests, increase your strength and unlock spells to use against your aquatic adversaries. Equip the right bait for your catch, and time your attacks perfectly to ensure flawless victory. Be wary of the boss fish looming in the deep, who will truly test your skills.

Explore the enchanting lands of Azerim above land and beneath the waves. Adventure through Honeywood forest to the Azerim coast where you'll encounter new quests, people to save and new fish to catch. Navigate the pull of the underwater currents to move your hook into hard to reach caves and upgrade your fishing line to delve deeper into the abyss.

Every Adventurer deserves the ultimate tools for their quest. Although Baelin may be a humble fisherman, as an Adventurer his rod is his weapon, his boat is his steed and his hat is his armour, so make sure you've equipped the right one for the job! Effortlessly dredge hidden treasures from the deep with the magnet hook, or break through cavern walls with the powerful drill to unlock new pathways. Enhance your fishing rod to increase your strength and upgrade your lines to go further into the depths to target the formidable and challenging fish that swim in the shadows.

While on your adventures, you’ll find valuable resources to dredge from shipwrecks that have succumbed to the sea, which can be used to rebuild the destroyed village. Enlist help from the Woodcutter to bring Honeywood back to its former glory. Each building upgrade unlocks more equipment and quests from the merchants.

Prove yourself worthy to the mighty fishing God by offering completed collections from each region at his statue, and receive your blessings of upgraded skills.
Officially licensed by: Viva La Dirt League

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.2Kreviews | 83% | — | $1.4M |
| $19.99 | 991ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This one was a hard pill to swallow..... honestly i came to this exclusively to support the VLDL guys and their content, but this game really didn't make the cut. The one true shining thing that it has going for it, is the fishing mechanics.... it's pretty well developed and engaging (until you start grinding for 5 stars at least....), the system feels smooth, it has different progression paths and all seem viable (albeit.... magic seems to be the way to go) The rest of the game is extremely linear... I get the analogies with VLDL content, but still not enough to carry the rest of the game that feels super linear and boring, and the world built feels extremely small as well to grind the same places so much. So it's hard to recommend while it has some good points.
Ok..i didn't want to place a bad review without finishing it, so that's exactly what i did. And OH BOY, is it such a time waster! I have to congratulate the people who made this game, because they REALLY gave me the same feeling i have when i do a bunch of useless and tedious quests over and over and over in MMOs. The fishing element is actually really fun....when i'm actually fishing! If they removed the tedious parts and let us focus on the fun stuff, this game might've been recommended, but in it's current state, never! In the beggining we see a player skipping the dialogue of the NPCs, in the middle onwards of the game, I BECAME THAT, i thought the dialogue was funny and all, BUT GOOD LORD, THERE'S TOO MUCH!!! I don't know if that was intentional or not, because i WISH i had the patience of listening to the dialogue. It was cute and funny, but too tedious. If i had read all the dialogues, it would've probably extended the game for 3 more hours (at least that's how it feels)!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
| $6.59−67% |
| 154ratings |
| 90% |
| — |
| not modelled |
| $6.79−66% | 24ratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It really was a nice day for fishing! Fun fishing based combat system, nice looking sprites in a pixel perfect world, and a silly enjoyable story following our hero Baelin. That sh!ts dingo.
Nice day for fishing, ain't it? Yes, it is. Who knew I'd like a fishing RPG so much when I don't even particularly like fishing in my RPGs? Well, it happened. The game boasted attractive pixel graphics with bright colors and amusing banter from the YouTube sketches' characters. The arrogant Baradun being a highlight. You don't need to be familiar with them to appreciate. I wasn't and it made me want to check out their videos. No FMV in the game itself despite the trailers. The music was also surprisingly good, and I never grew tired of it. The fishing mini-game seemed too simple at first, but it quickly grew a little more complex and fun without becoming overwhelming. I liked the back and forth of the attack (pull) and defend, by holding either the A or B button on the Xbox gamepad while also using spells. By pushing B at the right time during fish attacks, you could lower damage significantly, but it was risky. Pay attention to the sound cues. One of my favorite things was fishing objects out of side caverns by navigating the lure through currents. I think being able to go sideways with the line should have been activated much sooner, not after 6 hours. I also wish there was a way to consult the fish encyclopedia without having to go back to the fish god. I had to grind a bit to beat the final boss, but overall this was a really nice game.
Here is a checklist for whether or not you should get and play this game. Each box you don't tick decreases the chances of liking it. ☐ You love VLDL's youtube content ☐ You love fishing mini-games in most other properties (World of Warcraft, Stardew Valley, FFXIV, etc.) ☐ You like, or at least tolerate, platforming games or platforming segments ☐ You don't mind constant backtracking for quests and finally.... ☐ You know how to manipulate save files I love a lot of aspects of this game. The fishing part that the whole game is based around is really fun, until it get tedious and annoying after having to dodge a bunch of fish to get the one you need, only for some dumbass catfish to headbutt your line and force you to catch that instead of what you were originally going for. I don't think I would have fully completed this game had I not start maniuplating the save file to give me resources I needed. The bait economy is weird. Since you can only find bait on the ground and not buy it directly from anyone, any quest that requires bait (usually the mayor's quests) forces you to just grind in one area to pick up a bunch of bait. If bait was a little bit more abundant or accessible a lot of the issues with this game would be fixed I feel. I love VLDL's stuff and I'm curious to see if they put out any other games in the future. I'd love to see them take this game and expand on it for a better sequel. Also just gonna throw this out there for the VLDL guys if they see this, maybe a top down, old school GTA-like game featuring the muggers? That'd go hard.
I enjoyed the game overall, but am not recommending it specifically because it seems like it blatantly disrespects your time. After about 1 hour playing there were fast travel locations throughout the game that would have made walking back and forth bearable. However, you can't actually build and use them until almost the very end of the game at which point they're basically useless. Putting these in and teasing them throughout the entire playthrough feels like the developers are deliberately wasting my time and showing me they thought of and implemented a solution, but aren't letting me use it. Otherwise it's an enjoyable short little fishing game.
[h1]ℍ𝕒𝕟𝕕𝕤 𝕕𝕠𝕨𝕟, 𝕥𝕙𝕖 𝕓𝕖𝕤𝕥 𝕡𝕚𝕩𝕖𝕝-𝕒𝕣𝕥 𝔽𝕚𝕤𝕙𝕚𝕟𝕘 𝕘𝕒𝕞𝕖 𝕀'𝕧𝕖 𝕖𝕧𝕖𝕣 𝕡𝕝𝕒𝕪𝕖𝕕.[/h1] The title is not an exaggeration, not by a long shot. "Nice Day for Fishing" is an influencer videogame... What I mean by that is that it's made, in collaboration, with the funniest bunch of D&D fans who make skits on social media, called Viva La Dirt League, which is an australian "influencer group" prominent on Facebook, Instagram and such. The whole game is based on some of their skits. Mainly those that parody RPG games. One of their fanfavourite characters is Baelin, the Fisherman... who, because he's an NPC, only utters one sentence: "Nice Day for fishin", which will be your response to literally every other NPC in this "ex-multiplayer" world of Azerim. Onto the gameplay, and literally all you do is Fishing... but there's an RPG component to it. When the fish bites into the bait, an RPG battle starts where you'd have to manage items (such as potions), powers, attack and defense to successfully reel in the caught fish, and there are many fish in the sea for you to catch and collect. Also, the more fish you collect, the more powerful you get, either through leveling up OR through fish-sacrifice (more on that as you play this amazing game). You've got all the characters from VivaLaDirtLeague RPG skits here. The muggers (lol), you've got the blacksmith who keeps forgetting his hammer, the intellectually-unreachable teleporting wizard... Anyways, the fun with this one is endless, even though it's confined to literally just grabbing bait and fishing. [b]10/10[/b] game, and I think these guys should do more videogame collaborations, extremely funny.
一开始是好玩的,游戏很有新意,战斗钓鱼的体验感也不错,玩梗也很不错,但从中后期开始越来越难玩,本应该是个很轻松的娱乐游戏,变成了一个需要高强度集中注意力且浪费时间的游戏,这注意力放在魂游上正常,放一个休闲游戏上,要那么高强度的注意力是要干嘛?特别是后期,从下钩到打怪,但凡注意力分散那么一会,就要重来,哪怕拿到天选之人成就,三十五级,大多数装备全收集,打最后的章鱼都轻轻松松,也一样没有任何用,钓普通鱼只要一点注意力分散,手慢了一秒,就要重新来,难怪药水返还,因为不返还更玩不了是吧,就真的无语到家了,但是有没有想过,这么高的重复性,怎么能保持一直全神贯注,一直不眨眼的盯着屏幕(眨眼错了时间,就是重来,反伤直接死了) 中期的问题时间浪费在无限错钩上,在于每次放钩如果歪了就要重来,碰到一个什么都吃的又要重来,但还只是中等距离,到后期,弯弯绕绕的地方,一瞬间没注意或者手快了,碰到条什么都吃的鱼,超远距离重来,感觉后期就是无限重复无用功。 更更痛苦的是精英怪,特别是能无限不让放技能或者每次晕你的那种精英怪,比boss难多了,boss可以不用药一次过,放技能明显,流程也顺畅,但那些精英怪有时候就算吃一两个药也会一直死一直死,那鱼尾巴摇动简直太不明显,而有的会重击的怪,可以一下打死。 而最痛苦的是反伤机制,初期还好,后期可能就吃了一个反伤,黑屏了,所以真就是那一秒钟没反应过来,就没了,重来了,这不是我吃药什么能弥补的,就是强行反伤死啊,最后一层的精英怪,一半时间死在反伤上,四分之一时间死在没看见那一瞬间的鱼尾动了上(不出金色防御是打不过的,所以就是全神贯注盯鱼尾),以至于到最后35级了(后面升一级1万经验,巨慢无比),还在用着新手给的那个可以看见什么时候按Q什么时候按E的戒指,最后四分之一是死在精英怪的机制上面,无限控技能,无限重击(最夸张一个通关存档回去打,80%的血量一下没),每两次一个眩晕,但凡差一点就是重来,真的要100%的全神贯注,不能有稍微分心,不能有稍微手慢了。
Very slow game that doesn't respect time. The fishing mini-games can be alright, but only alright and it doesn't make up for the majority of wasted time just walking back and forth. Maybe if the character movement speed wasn't so slow or if you could redeem/ accept quests without having to trek back to the quest giver each time. Not fun, not worth the waste of time.
Love me a fishing game. There are too many quests. That's the whole game. Fishing is just a means to do the million quests, rather than a fishing game with quests. It feels like I'm playing World of Warcraft, just quest after quest. Some of them are silly and fun, but the only time you can chill and fish is when you make the time because the game keeps you busy otherwise. There's not much point to extra curricular fishing anyway because there's nothing to buy with the extra gold you amass. I loved the boss fights the most. I always wanted to play a game with "fun" mini-game fishing and this was pretty close. 7.5? /10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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